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RUST ANALYTICS
LIVE82,048PLY11,709SRV
QUOTE 77.66.186.208:28115 Offline checked 5d ago

Map Preview Lobby Lab

moddedoxidepve
Players · last
0/ 10
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,161
top 70%
Rank · 7d ago
–
not ranked a week ago
Last wipe
5d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
6 Nov 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Nov7 Nov8 Nov9 Nov10 Nov11 Nov

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 6 Nov, 17:56 UTC5d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 234 on average139/2000−46−24.7%
2[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 202 on average184/2000+6+3.3%
3Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 84 on average24/200−24−49.6%
4Japan Tokyo - Vanilla PvE|JP|BeginnerEA · groups of 16+ · 80 on average95/100+6+7.3%
5TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 06.11EU · groups of 30+ · biweekly · 78 on average99/100−34−25.5%
6Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsidgroups of 8+ · biweekly · 67 on average27/250−22−45.4%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on Map Preview Lobby Lab?

No gather rate is given in the name of Map Preview Lobby Lab. Up to 8 players per group, which is the game's default. pve is the mode, player-versus-player combat is absent. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on Map Preview Lobby Lab?

The game generates the procedural map on Map Preview Lobby Lab.

Population

Where does Map Preview Lobby Lab sit in the rankings?

For the last seven days, Map Preview Lobby Lab holds rank #16,161 on player hours, in the top 70% of all ranked servers.

How full is Map Preview Lobby Lab?

At present, Map Preview Lobby Lab is offline; the last sighting was 5 days 20 hours ago. Average players over the last seven days: 0.

Wipe Frequency

What happens on wipe day at Map Preview Lobby Lab?

The average peak across its recent wipes is 0 players. On the latest wipe, 0 hours after the wipe, the crowd peaked.

When does Map Preview Lobby Lab schedule its wipes?

No rhythm can be told for Map Preview Lobby Lab yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 3 December at 19:00 UTC. This world has been running for 5 days 21 hours.

Server Details

Where can Map Preview Lobby Lab be found?

No region is published by Map Preview Lobby Lab. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 77.66.186.208:28115 is its address.

What Rust version is Map Preview Lobby Lab running?

Rust network protocol 2636 and build 170460 on Windows is what Map Preview Lobby Lab runs. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of Map Preview Lobby Lab?

Offline at this moment: Map Preview Lobby Lab. Last seen 5 days 20 hours ago. 5 full days have passed with 0% uptime, 0 of 120 hours. The earliest Rust Analytics saw it was 6 November 2026.

Server Tags

What is the meaning of the tags on Map Preview Lobby Lab?

Published by Map Preview Lobby Lab for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2636 (Protocol): Protocol 2636: matching game versions are required to join; cs170460 (Build): Build 170460; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^p (PvE): The world is the danger here, not other players; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded listing applies: plugins or settings change play. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature Map Preview Lobby Lab?

The following Rust Analytics lists feature Map Preview Lobby Lab: Modded Rust servers and Best Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Connection

What is the process to join Map Preview Lobby Lab?

Type client.connect 77.66.186.208:28115 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2636,^p,gmrust,cs170460,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players Capacity: 10 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2636
Protocol Protocol 2636: matching game versions are required to join.
cs170460
Build Build 170460.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Gameplay

^p
PvE The world is the danger here, not other players.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The Modded listing applies: plugins or settings change play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.