ServerName
Key statistics
the figures behind the quote- Players now
- 0/ 5 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak 1
- Rank
- #15,663 top 70%
- Rank · 7d ago
- #15,392 ▼271 places down
- Last wipe
- 9d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 4 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 128 on average | 62/300 | ▲+26+70.3% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average | 100/245 | ▲+58+137.2% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average | 90/100 | ▼−1−1.0% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average | 52/1000 | ▼−1−1.9% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 16/1000 | ▼−5−23.5% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average | 52/700 | ▼−43−45.2% |
Quick answers
from the figures on this pageRules & Settings
How is ServerName configured in terms of rules and settings?
The name of ServerName carries no gather rate. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.
What is the current map on ServerName?
ServerName uses a procedural map, which the game generates.
Activity
What is the rank of ServerName?
In the top 70% of all ranked servers, ServerName is #15,663 on player hours over the last seven days.
How full is ServerName?
At present, ServerName is offline; the last sighting was 6 days 5 hours ago. Average players over seven days: 0; peak: 1.
Wipe Frequency
On what cycle does ServerName wipe?
The record holds too few of ServerName's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 9 days 3 hours.
Server Details
What is the location of ServerName?
For ServerName, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 77.79.147.106:28015 is its address.
ServerName is on which Rust version?
The version in use at ServerName: Rust network protocol 2634 and build 167058, on Windows. The protocol has to match for you to join, and Steam applies that update.
Is ServerName up, and how consistent is its uptime?
Offline at this moment: ServerName. Last seen 6 days 5 hours ago. The last 7 full days give 2% uptime, 3 hours on out of 168. 4 October 2026 is when Rust Analytics first saw it.
Server Tags
How should you interpret the tags on ServerName?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp5 (Max players): Slot count: 5; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167058 (Build): Build 167058; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): The Modded listing applies: plugins or settings change play, which ServerName publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.
ServerName appears in which of the lists and filters on Rust Analytics?
The following Rust Analytics lists feature ServerName: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Connection
What steps do I take to join ServerName?
The console route: start Rust, press F1, enter client.connect 77.79.147.106:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp5,ptrak,$r?,v2634,gmrust,cs167058,ts8,^o^z
Game
gmrust
mp5
ts8
v2634
cs167058
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.