rustiadump (public build)
Key statistics
the figures behind the quote- Players now
- 0/ 10 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #16,084 top 69%
- Rank · 7d ago
- #16,111 ▲27 places up
- Last wipe
- 13d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 1 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 108 on average | 268/999 | ▲+65+32.3% | |
| 2 | [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 88 on average | 102/999 | ▲+6+6.0% | |
| 3 | [AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 54 on average | 25/150 | ▼−5−15.5% | |
| 4 | Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 31 on average | 31/100 | ▼−1−4.1% | |
| 5 | AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 26 on average | 55/100 | ▲+11+26.0% | |
| 6 | KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfightgroups of 8+ · 19 on average | 17/100 | ▼−2−12.8% |
Quick answers
from the figures on this pageServer Rules
How is rustiadump (public build) configured in terms of rules and settings?
No gather rate appears in the name of rustiadump (public build). Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. VAC is active.
What is the current map on rustiadump (public build)?
The game generates the procedural map on rustiadump (public build).
Population
What position does rustiadump (public build) hold in the server rankings?
In the top 69% of all ranked servers, rustiadump (public build) is #16,084 on player hours over the last seven days.
How many players does rustiadump (public build) have?
Right now, rustiadump (public build) is offline; the last sighting was 12 days 23 hours ago.
Wipe Cycle
On what cycle does rustiadump (public build) wipe?
No rhythm can be told for rustiadump (public build) yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 13 days old.
Server Details
Where can rustiadump (public build) be found?
There is no region published for rustiadump (public build). Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 77.85.188.246:28115.
What Rust version is rustiadump (public build) running?
Rust network protocol 2634 and build 166494 on Linux is what rustiadump (public build) runs. Joining requires the same protocol on your game, which Steam updates.
How reliable is rustiadump (public build) and is it currently online?
rustiadump (public build) is down. The last time we saw it was 12 days 23 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. First sighting by Rust Analytics: 1 October 2026.
Tags & Filters
How should you interpret the tags on rustiadump (public build)?
Published by rustiadump (public build) for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs166494 (Build): It runs build 166494; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also carry its current players, queue and world creation time; this page shows them at the top.
On Rust Analytics, which lists and filters feature rustiadump (public build)?
On Rust Analytics, rustiadump (public build) matches these lists: Modded Rust servers and Rust build and creative servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How to Join
What steps do I take to join rustiadump (public build)?
Type client.connect 77.85.188.246:28115 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z
Game
gmrust
mp10
ts8
v2634
cs166494
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.