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RUST ANALYTICS
LIVE54,828PLY11,646SRV
QUOTE 77.91.87.152:28015 Offline checked 22d ago

Rust Local Server

Players · last
0/ 10
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,445
top 67%
Rank · 7d ago
#10,075
5370 places down
Last wipe
122d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
16 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep23 Sep25 Sep26 Sep28 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average243/275+3+1.4%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 360 on average242/275+57+30.6%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 345 on average328/350−74−18.4%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average220/250+58+35.8%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average42/250−7−13.7%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average198/275+35+21.8%

Quick answers

from the figures on this page

Map and Rules

How is Rust Local Server configured in terms of rules and settings?

No gather rate is given in the name of Rust Local Server. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. VAC is not active.

Which map is played on Rust Local Server?

A procedural map runs on Rust Local Server, created by the game.

Activity

What position does Rust Local Server hold in the server rankings?

For the last seven days, Rust Local Server holds rank #15,445 on player hours, in the top 67% of all ranked servers.

What is the population on Rust Local Server?

Right now, Rust Local Server is offline; the last sighting was 22 days 8 hours ago.

Wipe Schedule

When does Rust Local Server schedule its wipes?

No rhythm can be told for Rust Local Server yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 122 days 22 hours ago the current world was created.

Server Details

What is the server location for Rust Local Server?

There is no region published for Rust Local Server. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 77.91.87.152:28015.

Rust Local Server is on which Rust version?

The build is Rust network protocol 2627 and build 154033 on Windows, running on Rust Local Server. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of Rust Local Server?

Rust Local Server is down. The last time we saw it was 22 days 8 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. The earliest Rust Analytics saw it was 16 September 2026.

Server Tags

How should you interpret the tags on Rust Local Server?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): It holds 10 slots; ts8 (Group limit): Team size stays at the game default of 8; v2627 (Protocol): Protocol 2627: matching game versions are required to join; cs154033 (Build): Game build: 154033; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set, which Rust Local Server publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

Rust Local Server appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include Rust Local Server: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Joining the Server

What steps do I take to join Rust Local Server?

The console route: start Rust, press F1, enter client.connect 77.91.87.152:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2627,gmrust,cs154033,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp10
Max players It holds 10 slots.
ts8
Group limit Team size stays at the game default of 8.
v2627
Protocol Protocol 2627: matching game versions are required to join.
cs154033
Build Game build: 154033.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.