Rust Local Server
Key statistics
the figures behind the quote- Players now
- 0/ 10 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,445 top 67%
- Rank · 7d ago
- #10,075 ▼5370 places down
- Last wipe
- 122d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 16 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average | 243/275 | ▲+3+1.4% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 360 on average | 242/275 | ▲+57+30.6% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 345 on average | 328/350 | ▼−74−18.4% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average | 220/250 | ▲+58+35.8% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 42/250 | ▼−7−13.7% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average | 198/275 | ▲+35+21.8% |
Quick answers
from the figures on this pageMap and Rules
How is Rust Local Server configured in terms of rules and settings?
No gather rate is given in the name of Rust Local Server. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. VAC is not active.
Which map is played on Rust Local Server?
A procedural map runs on Rust Local Server, created by the game.
Activity
What position does Rust Local Server hold in the server rankings?
For the last seven days, Rust Local Server holds rank #15,445 on player hours, in the top 67% of all ranked servers.
What is the population on Rust Local Server?
Right now, Rust Local Server is offline; the last sighting was 22 days 8 hours ago.
Wipe Schedule
When does Rust Local Server schedule its wipes?
No rhythm can be told for Rust Local Server yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 122 days 22 hours ago the current world was created.
Server Details
What is the server location for Rust Local Server?
There is no region published for Rust Local Server. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 77.91.87.152:28015.
Rust Local Server is on which Rust version?
The build is Rust network protocol 2627 and build 154033 on Windows, running on Rust Local Server. Joining requires the same protocol on your game, which Steam updates.
What is the uptime and reliability of Rust Local Server?
Rust Local Server is down. The last time we saw it was 22 days 8 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. The earliest Rust Analytics saw it was 16 September 2026.
Server Tags
How should you interpret the tags on Rust Local Server?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): It holds 10 slots; ts8 (Group limit): Team size stays at the game default of 8; v2627 (Protocol): Protocol 2627: matching game versions are required to join; cs154033 (Build): Game build: 154033; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set, which Rust Local Server publishes. Also in the tags and at the top of this page: current players, queue and world creation time.
Rust Local Server appears in which of the lists and filters on Rust Analytics?
These Rust Analytics lists include Rust Local Server: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Joining the Server
What steps do I take to join Rust Local Server?
The console route: start Rust, press F1, enter client.connect 77.91.87.152:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2627,gmrust,cs154033,ts8
Game
gmrust
mp10
ts8
v2627
cs154033
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.