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RUST ANALYTICS
LIVE37,558PLY11,461SRV
QUOTE 78.148.63.98:28015 Offline checked 13d ago

My Local Rust Server [78.148.63.98:28015]

moddedoxide
Players · last
0/ 10
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,709
top 70%
Rank · 7d ago
#5,856
10853 places down
Last wipe
13d ago
no schedule published
Next wipe
–
no rhythm it keeps
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
15 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep4 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1.9 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
1
players, last three wipes
crowd held
100%
of its cycles kept half the crowd

The first 48 hours of its last wipes

Wed 30 SepSun 27 SepThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 13:38 UTC13d ago 1 – running 1
Sun 27 Sep, 08:16 UTC16d ago 1 held half 3.2 days 0
Thu 24 Sep, 20:42 UTC19d ago 1 – 2.5 days 1
Wed 23 Sep, 22:35 UTC20d ago 1 – 0.9 days 0
Tue 22 Sep, 15:19 UTC21d ago 1 – 1.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average75/300−24−24.2%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average52/225−8−14.0%
3МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average89/100−2−1.9%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average20/1000−14−42.0%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average6/1000−11−64.9%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average17/700−42−71.4%

Quick answers

from the figures on this page

Rules & Settings

How is My Local Rust Server [78.148.63.98:28015] configured in terms of rules and settings?

No gather rate is given in the name of My Local Rust Server [78.148.63.98:28015]. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it appears under Modded, with plugins or settings that change the game. Plugin count: Oxide. VAC, Valve's anti-cheat, is enabled.

What is the current map on My Local Rust Server [78.148.63.98:28015]?

The game generates the procedural map on My Local Rust Server [78.148.63.98:28015].

Population

What is the rank of My Local Rust Server [78.148.63.98:28015]?

In the top 70% of all ranked servers, My Local Rust Server [78.148.63.98:28015] is #16,709 on player hours over the last seven days.

What is the population on My Local Rust Server [78.148.63.98:28015]?

Right now, My Local Rust Server [78.148.63.98:28015] is offline; the last sighting was 13 days 7 hours ago.

Wipe Schedule

How does My Local Rust Server [78.148.63.98:28015] handle wipe day?

An average of 1 players marked the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.

How often does My Local Rust Server [78.148.63.98:28015] wipe?

There is no next wipe to predict for My Local Rust Server [78.148.63.98:28015], which wipes at irregular times. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 13 days 18 hours.

Server Details

What is the server location for My Local Rust Server [78.148.63.98:28015]?

For My Local Rust Server [78.148.63.98:28015], no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 78.148.63.98:28015.

My Local Rust Server [78.148.63.98:28015] runs which version of Rust?

Rust network protocol 2633 and build 163207 on Windows is what My Local Rust Server [78.148.63.98:28015] runs. Joining requires the same protocol on your game, which Steam updates.

Is My Local Rust Server [78.148.63.98:28015] up, and how consistent is its uptime?

My Local Rust Server [78.148.63.98:28015] is down. The last time we saw it was 13 days 7 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. First sighting by Rust Analytics: 15 September 2026.

Tags and Rankings

What is the meaning of the tags on My Local Rust Server [78.148.63.98:28015]?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs163207 (Build): Build 163207; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Categorised as Modded: plugins or settings alter gameplay, which My Local Rust Server [78.148.63.98:28015] publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does My Local Rust Server [78.148.63.98:28015] show up in Rust Analytics lists and filters?

On Rust Analytics, My Local Rust Server [78.148.63.98:28015] matches these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connection

What steps do I take to join My Local Rust Server [78.148.63.98:28015]?

The console route: start Rust, press F1, enter client.connect 78.148.63.98:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163207,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp10
Max players Capacity: 10 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2633
Protocol Your game must run protocol 2633 to connect.
cs163207
Build Build 163207.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.