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RUST ANALYTICS
LIVE83,544PLY11,744SRV
QUOTE 78.17.117.14:28015 Offline checked 4h ago

Test Server

moddedcarbon
Players · last
50/ 50
+0+0.0%24h
100% full
7-day avg 50 peak 50
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
50/ 50
100% full
Change · 24h
+0
+0.0% from 50
7-day average
50
peak 50
Rank
#2,504
top 11%
Rank · 7d ago
#1,829
675 places down
Last wipe
7d ago
no schedule published
Next wipe
–
no rhythm it keeps
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
300
player hours, last seven days
Map
–
Custom Map
First seen
15 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC. Busiest hour of the two days: 50 players.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 11% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
5.6 days
between real wipes
on rhythm
100%
of its recent wipes
wipe-day peak
50
players, last three wipes

The first 48 hours of its last wipes

Wed 7 OctThu 1 OctSat 26 Sep
020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 50, 7 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 12:09 UTC7d ago 50 – running 50
Thu 1 Oct, 19:17 UTC FW12d ago – – 5.7 days 50
Sat 26 Sep, 09:22 UTC18d ago – – 5.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 127 on average146/300+71+95.1%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average188/225+68+56.2%
3МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average91/100+0+0.1%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average30/1000−31−50.8%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average18/1000−1−4.8%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average59/700+0+0.0%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on Test Server?

No gather rate appears in the name of Test Server. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it appears under Modded, with plugins or settings that change the game. Plugin count: Carbon. VAC is not active.

Player Count

What position does Test Server hold in the server rankings?

For the last seven days, Test Server holds rank #2,504 on player hours, in the top 11% of all ranked servers.

How full is Test Server?

Right now, Test Server is offline; the last sighting was 4 hours ago. The seven-day average is 50 players, with a peak of 50. Over the last 48 hours, the peak hour was 14:00 UTC, averaging 50 players.

Wipe Schedule

How does Test Server handle wipe day?

The average peak across its recent wipes is 50 players. On the latest wipe, 7 hours after the wipe, the crowd peaked.

When does Test Server schedule its wipes?

Test Server wipes at times that do not follow a pattern, so no next wipe can be predicted. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 7 days 7 hours old.

Server Overview

What is the server location for Test Server?

No region is published by Test Server. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 78.17.117.14:28015.

Test Server is on which Rust version?

The version in use at Test Server: Rust network protocol 2634 and build 167398, on Windows. Joining requires the same protocol on your game, which Steam updates.

Is Test Server up, and how consistent is its uptime?

Test Server is down. The last time we saw it was 4 hours ago. The last 7 full days give 4% uptime, 6 hours on out of 168. 15 September 2026 is when Rust Analytics first saw it.

Tags and Rankings

How should you interpret the tags on Test Server?

Published by Test Server for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Slot count: 50; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167398 (Build): It runs build 167398; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^z (Modded): The Modded listing applies: plugins or settings change play; ^y (Carbon): Carbon provides the plugin framework. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does Test Server show up in Rust Analytics lists and filters?

These Rust Analytics lists include Test Server: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks; Players now: At least 50; Average players: 50+ on average.

How to Join

What is the process to join Test Server?

The console route: start Rust, press F1, enter client.connect 78.17.117.14:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players Slot count: 50.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol To join, your game needs protocol 2634.
cs167398
Build It runs build 167398.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Mods and access

^z
Modded The Modded listing applies: plugins or settings change play.
^y
Carbon Carbon provides the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.