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RUST ANALYTICS
LIVE35,758PLY11,452SRV
QUOTE 78.17.98.27:28015 Online EU checked 10m ago

Kavkaz Rust X2 | Trio | RaidBases | 09.10.26 | zombie |

2x weekly wipes vanillamoddedcarbon
Players · last
0/ 105
−1−100.0%24h
0% full
Day range 0 2
7-day avg 0 peak 4
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 105
0% full
Change · 24h
−1
−100.0% from 1
7-day average
0
peak 4
Rank
#4,311
top 19% · #1474 in EU
Rank · 7d ago
#4,849
538 places up
Last wipe
4d ago
weekly schedule
Next wipe
–
no rhythm it keeps
Group limit
8
8, the default
Gather rate
2x
read from the name
Score
82
player hours, last seven days
Map
2500
Procedural Map · seed 105105
First seen
27 Sep 2026
no hostname published

Players

AveragePeak
0123408:0017:0002:0011:0020:0005:00

Hourly average and peak, UTC. Busiest hour of the two days: 4 players.

Server performance

05010015020008:0017:0002:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep30 Sep4 Oct7 Oct11 Oct14 Oct

Top 19% of all ranked servers, top 52% in EU. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
0.9 days
between real wipes
on rhythm
38%
of its recent wipes
wipe-day peak
3
players, last three wipes
crowd held
100%
of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 9 OctMon 5 OctSat 3 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 11:00 UTC4d ago 3 – running 0
Mon 5 Oct, 08:26 UTC8d ago 4 held half 4.1 days 0
Sat 3 Oct, 16:36 UTC10d ago 3 – 1.7 days 1
Sat 3 Oct, 08:15 UTC10d ago 3 – 0.3 days 0
Fri 2 Oct, 10:18 UTC11d ago 2 – 0.9 days 0
Thu 1 Oct, 11:48 UTC12d ago 3 – 0.9 days 0
Tue 29 Sep, 20:13 UTC14d ago 3 – 1.6 days 0
Tue 29 Sep, 10:23 UTC14d ago 3 – 0.4 days 0
Mon 28 Sep, 14:16 UTC15d ago 1 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1MIRAGE RUST | MAIN 2x | VANILLA+ | Wipe 09.10EU · groups of 300+ · 2x · weekly · 293 on average11/1000−31−74.0%
2Magic Rust #18 — Vanilla 2x | PyccкийEU · groups of 150+ · 2x · weekly · 260 on average6/100−13−68.0%
3Magic Rust #14 — Modded 2x (No limit) | PyccкийEU · groups of 300+ · 2x · weekly · 230 on average66/100−69−51.0%
4MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 11.10EU · groups of 300+ · 2x · weekly · 206 on average61/1750−133−68.6%
5РОССИЯ X2 / ДЛЯ НОВИЧКОВ / THIS IS RUST!EU · groups of 12+ · 2x · weekly · 202 on average38/100−14−27.0%
6VANILLA x2 | GGRust #4 | Для нoвичкoв 2xEU · groups of 500+ · 2x · weekly · 112 on average9/100−4−28.5%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on Kavkaz Rust X2 | Trio | RaidBases | 09.10.26 | zombie |?

A gather rate of 2x appears in the name of Kavkaz Rust X2 | Trio | RaidBases | 09.10.26 | zombie |. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it appears under Modded, with plugins or settings that change the game. Plugin count: Carbon. It uses the term vanilla for itself: facepunch's build, untouched: no rate changes, no kits, no rule changes. VAC, Valve's anti-cheat, is enabled.

What is the current map on Kavkaz Rust X2 | Trio | RaidBases | 09.10.26 | zombie |?

Kavkaz Rust X2 | Trio | RaidBases | 09.10.26 | zombie | uses a procedural map of size 2,500 with seed 105105, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Population

Where does Kavkaz Rust X2 | Trio | RaidBases | 09.10.26 | zombie | sit in the rankings?

On seven-day player hours, Kavkaz Rust X2 | Trio | RaidBases | 09.10.26 | zombie | sits at #4,311, in the top 19% across ranked servers and #1,474 in Europe.

What is the population on Kavkaz Rust X2 | Trio | RaidBases | 09.10.26 | zombie |?

On Kavkaz Rust X2 | Trio | RaidBases | 09.10.26 | zombie |, 0 players are in now, out of 105 slots. The mean over the last seven days is 0 players, reaching 4 at its highest. Over the last 48 hours, the peak hour was 11:00 UTC, averaging 4 players.

Wipe Cycle

What can you expect on wipe day for Kavkaz Rust X2 | Trio | RaidBases | 09.10.26 | zombie |?

Recent wipes at this server drew an average peak of 3 players. 0 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.

How often does Kavkaz Rust X2 | Trio | RaidBases | 09.10.26 | zombie | wipe?

No next wipe can be predicted for Kavkaz Rust X2 | Trio | RaidBases | 09.10.26 | zombie |: it wipes at irregular times. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 4 days 20 hours old. Weekly wipes are what its tags advertise.

Server Info

What is the server location for Kavkaz Rust X2 | Trio | RaidBases | 09.10.26 | zombie |?

In Europe, Kavkaz Rust X2 | Trio | RaidBases | 09.10.26 | zombie | lists itself with the EU tag. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 78.17.98.27:28015 is its address.

Is Kavkaz Rust X2 | Trio | RaidBases | 09.10.26 | zombie | performing well?

Average server fps for the last 48 hours is 85; the floor was 60. At its peak it held 34,663 entities: buildings, deployables and the rest of the world. The memory ceiling reached 3,128 MB. A climbing entity count plus low fps is the lag players report.

Kavkaz Rust X2 | Trio | RaidBases | 09.10.26 | zombie | runs which version of Rust?

The version in use at Kavkaz Rust X2 | Trio | RaidBases | 09.10.26 | zombie |: Rust network protocol 2634 and build 166652, on Linux. Your game needs the same protocol to get in; Steam takes care of the update.

Is Kavkaz Rust X2 | Trio | RaidBases | 09.10.26 | zombie | up, and how consistent is its uptime?

Online at this moment: Kavkaz Rust X2 | Trio | RaidBases | 09.10.26 | zombie |. The reported uptime puts its last restart at about 4 days 18 hours ago. The last 7 full days give 99% uptime, 166 hours on out of 168. The earliest Rust Analytics saw it was 27 September 2026.

Tags and Rankings

What is the meaning of the tags on Kavkaz Rust X2 | Trio | RaidBases | 09.10.26 | zombie |?

These tags are published by Kavkaz Rust X2 | Trio | RaidBases | 09.10.26 | zombie | and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp105 (Max players): Capacity: 105 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166652 (Build): It runs build 166652; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^w (Weekly): The wipe cycle runs weekly; ^v (Vanilla): Facepunch's build, untouched: no rate changes, no kits, no rule changes; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; ^y (Carbon): Carbon provides the plugin framework; EU (Europe): The browser places this server in Europe; jp0 (Custom tag): The owner or a plugin added this; it is not part of the standard Rust tag set. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does Kavkaz Rust X2 | Trio | RaidBases | 09.10.26 | zombie | show up in Rust Analytics lists and filters?

On Rust Analytics, Kavkaz Rust X2 | Trio | RaidBases | 09.10.26 | zombie | matches these lists: 2x Rust servers, Rust servers: Europe, Modded Rust servers and Rust zombie servers. It appears under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.

Connection

How can I connect to Kavkaz Rust X2 | Trio | RaidBases | 09.10.26 | zombie |?

The console route: start Rust, press F1, enter client.connect 78.17.98.27:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp105,ptrak,jp0,$r?,v2634,^z,^y,^w,^v,EU,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp105
Max players Capacity: 105 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs166652
Build It runs build 166652.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Wipe schedule

^w
Weekly The wipe cycle runs weekly.

Difficulty

^v
Vanilla Facepunch's build, untouched: no rate changes, no kits, no rule changes.

Mods and access

^z
Modded Categorised as Modded: plugins or settings alter gameplay.
^y
Carbon Carbon provides the plugin framework.

Region

EU
Europe The browser places this server in Europe.

Other

jp0
Custom tag The owner or a plugin added this; it is not part of the standard Rust tag set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.