Horizon | Rust LAB
Key statistics
the figures behind the quote- Players now
- 0/ 2 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,262 top 69%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 29d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 23 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 5 Nov, 19:00 UTC FW6d ago | – | – | running | – |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 234 on average | 140/2000 | ▼−45−24.2% | |
| 2 | [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 202 on average | 184/2000 | ▲+6+3.3% | |
| 3 | Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 84 on average | 24/200 | ▼−24−49.6% | |
| 4 | Japan Tokyo - Vanilla PvE|JP|BeginnerEA · groups of 16+ · 80 on average | 92/100 | ▲+4+4.0% | |
| 5 | TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 06.11EU · groups of 30+ · biweekly · 78 on average | 97/100 | ▼−36−27.0% | |
| 6 | Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsidgroups of 8+ · biweekly · 67 on average | 29/250 | ▼−20−41.3% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on Horizon | Rust LAB?
No gather rate is given in the name of Horizon | Rust LAB. The default group size of 8 players applies here. It runs pve, player-versus-player combat is absent. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.
Which map is played on Horizon | Rust LAB?
A procedural map runs on Horizon | Rust LAB, created by the game.
Population
Where does Horizon | Rust LAB sit in the rankings?
For the last seven days, Horizon | Rust LAB holds rank #15,262 on player hours, in the top 69% of all ranked servers.
What is the population on Horizon | Rust LAB?
Right now, Horizon | Rust LAB is offline; the last sighting was 20 days 14 hours ago.
Wipe Schedule
On what cycle does Horizon | Rust LAB wipe?
There are too few wipes on record for Horizon | Rust LAB to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 3 December at 19:00 UTC. This world has been running for 29 days 16 hours.
Server Details
Where can Horizon | Rust LAB be found?
There is no region published for Horizon | Rust LAB. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 78.241.157.179:28015 is its address.
Horizon | Rust LAB runs which version of Rust?
The version in use at Horizon | Rust LAB: Rust network protocol 2634 and build 167781, on Linux. Joining requires the same protocol on your game, which Steam updates.
Is Horizon | Rust LAB up, and how consistent is its uptime?
No response from Horizon | Rust LAB. It was last seen 20 days 14 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. 23 October 2026 is when Rust Analytics first saw it.
Tags and Rankings
What is the meaning of the tags on Horizon | Rust LAB?
These tags are published by Horizon | Rust LAB and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp2 (Max players): Capacity: 2 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): Game build: 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^p (PvE): No fighting between players: the world is the threat; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: the game is changed by plugins or settings. Also in the tags and at the top of this page: current players, queue and world creation time.
Where does Horizon | Rust LAB show up in Rust Analytics lists and filters?
The following Rust Analytics lists feature Horizon | Rust LAB: Modded Rust servers and Best Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Joining the Server
What steps do I take to join Horizon | Rust LAB?
The console route: start Rust, press F1, enter client.connect 78.241.157.179:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp2,ptrak,$r?,v2634,^p,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp2
ts8
v2634
cs167781
ptrak
$r?
Gameplay
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.