DMA PLAYGROUND
Key statistics
the figures behind the quote- Players now
- 0/ 10 0% full
- Change · 24h
- ▼−1 −100.0% from 1
- 7-day average
- 1 peak 1
- Rank
- #5,369 top 24%
- Rank · 7d ago
- #6,141 ▲772 places up
- Last wipe
- 11d ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 41 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 17 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 24% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yet- usual gap
- 0.6 days between real wipes
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 10 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 07:48 UTC11d ago | 1 | – | running | 0 |
| Thu 1 Oct, 18:10 UTC FW12d ago | 1 | – | 0.6 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 410 on average | 321/400 | ▲+43+15.5% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 361 on average | 308/400 | ▲+72+30.4% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 346 on average | 308/325 | ▼−78−20.1% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 337 on average | 277/375 | ▲+74+36.2% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 52/250 | ▼−9−14.9% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 283 on average | 251/400 | ▲+32+14.6% |
Quick answers
from the figures on this pageMap and Rules
How is DMA PLAYGROUND configured in terms of rules and settings?
The name of DMA PLAYGROUND carries no gather rate. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. The server has VAC, Valve's anti-cheat, switched off.
Which map is played on DMA PLAYGROUND?
DMA PLAYGROUND uses a procedural map, which the game generates.
Population
Where does DMA PLAYGROUND sit in the rankings?
In the top 24% of all ranked servers, DMA PLAYGROUND is #5,369 on player hours over the last seven days.
How many players does DMA PLAYGROUND have?
At present, DMA PLAYGROUND is offline; the last sighting was 9 hours ago. The seven-day average is 1 players, with a peak of 1. Over the last 48 hours, the peak hour was 09:00 UTC, averaging 1 players.
Wipe Schedule
How does DMA PLAYGROUND handle wipe day?
The average peak across its recent wipes is 1 players. On the latest wipe, 10 hours after the wipe, the crowd peaked.
On what cycle does DMA PLAYGROUND wipe?
No rhythm can be told for DMA PLAYGROUND yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 11 days 13 hours old.
Server Details
What is the server location for DMA PLAYGROUND?
No region is published by DMA PLAYGROUND. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 78.43.11.166:28015.
What Rust version is DMA PLAYGROUND running?
Rust network protocol 2634 and build 167584 on Windows is what DMA PLAYGROUND runs. Joining requires the same protocol on your game, which Steam updates.
How reliable is DMA PLAYGROUND and is it currently online?
DMA PLAYGROUND is down. The last time we saw it was 9 hours ago. 52% is its uptime for the last 7 full days, 87 of 168 hours. The earliest Rust Analytics saw it was 17 September 2026.
Tags & Filters
What is the meaning of the tags on DMA PLAYGROUND?
Published by DMA PLAYGROUND for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): It holds 10 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167584 (Build): Build 167584; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set. The top of this page and the tags both show its players now, its queue and when its world was made.
Where does DMA PLAYGROUND show up in Rust Analytics lists and filters?
On Rust Analytics, DMA PLAYGROUND matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How to Join
How can I connect to DMA PLAYGROUND?
Type client.connect 78.43.11.166:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmrust,cs167584,ts8
Game
gmrust
mp10
ts8
v2634
cs167584
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.