DEV SERVER
Key statistics
the figures behind the quote- Players now
- 2/ 17 12% full
- Change · 24h
- ▲+1 +100.0% from 1
- 7-day average
- 1 peak 1
- Rank
- #9,955 top 45%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 2d ago no schedule published
- Next wipe
- – no rhythm it keeps
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 5 player hours, last seven days
- Map
- 3500 Procedural Map · seed 1256
- First seen
- 24 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 45% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keeps- usual gap
- 1.8 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 18:24 UTC2d ago | 1 | – | running | 0 |
| Sun 11 Oct, 17:32 UTC3d ago | 1 | – | 1 days | 0 |
| Mon 28 Sep, 10:07 UTC17d ago | 1 | – | 13.3 days | 1 |
| Sun 27 Sep, 12:55 UTC17d ago | 1 | – | 0.9 days | 1 |
| Thu 24 Sep, 21:04 UTC20d ago | 1 | – | 2.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 128 on average | 114/300 | ▼−76−39.9% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average | 91/225 | ▼−36−28.2% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average | 89/100 | ▼−1−1.5% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average | 19/1000 | ▼−28−59.9% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 74 on average | 5/1000 | ▼−9−64.5% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 71 on average | 32/700 | ▼−17−35.2% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on DEV SERVER?
The name of DEV SERVER carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins are running. VAC, Valve's anti-cheat, is enabled.
What is the current map on DEV SERVER?
A procedural map of size 3,500 with seed 1256 runs on DEV SERVER, created by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.
Player Count
Where does DEV SERVER sit in the rankings?
In the top 45% of all ranked servers, DEV SERVER is #9,955 on player hours over the last seven days.
How many players does DEV SERVER have?
2 of 17 slots on DEV SERVER are filled at the moment. Average players over seven days: 1; peak: 1. The busiest hour in the last 48 hours was 20:00 UTC, with an average of 1 players.
Wipe Schedule
How does DEV SERVER handle wipe day?
The average peak across its recent wipes is 1 players. On the latest wipe, 1 hours after the wipe, the crowd peaked.
On what cycle does DEV SERVER wipe?
No next wipe can be predicted for DEV SERVER: it wipes at irregular times. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 2 days 17 hours.
Server Info
What is the server location for DEV SERVER?
No region is published by DEV SERVER. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 78.46.93.232:29005 is its address.
What is the performance like on DEV SERVER?
The last 48 hours average 152 server fps, the low being 146. At its peak it held 66,080 entities: buildings, deployables and the rest of the world. Memory use peaked at 1,820 MB. Low fps and growing entities are the source of felt lag.
What Rust version is DEV SERVER running?
The build is Rust network protocol 2634 and build 167398 on Linux, running on DEV SERVER. The protocol has to match for you to join, and Steam applies that update.
How reliable is DEV SERVER and is it currently online?
DEV SERVER is up. It is taking players now. The reported uptime puts its last restart at about 1 hours ago. The last 7 full days give 4% uptime, 7 hours on out of 168. The earliest Rust Analytics saw it was 24 September 2026.
Tags and Rankings
How should you interpret the tags on DEV SERVER?
These tags are published by DEV SERVER and read by the game's server browser: gmvanilla (Game mode): Vanilla survival is the mode; mp17 (Max players): Slot count: 17; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167398 (Build): Game build: 167398; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^z (Modded): The Modded listing applies: plugins or settings change play; ^y (Carbon): Carbon provides the plugin framework. Also in the tags and at the top of this page: current players, queue and world creation time.
Where does DEV SERVER show up in Rust Analytics lists and filters?
The following Rust Analytics lists feature DEV SERVER: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
How to Join
What steps do I take to join DEV SERVER?
Type client.connect 78.46.93.232:29005 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp17,ptrak,$r?,v2634,gmvanilla,cs167398,ts8,^z,^y
Game
gmvanilla
mp17
ts8
v2634
cs167398
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.