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RUST ANALYTICS
LIVE61,615PLY11,651SRV
QUOTE 78.47.21.235:29015 Online EU checked 6m ago

Testmops Staging

Players · last
0/ 100
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 100
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,899
top 72% · #2504 in EU
Rank · 7d ago
#15,884
15 places down
Last wipe
19d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
3500
Custom Map · seed 1660485855
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123422:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Server performance

010020030040022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 25 Sep, 00:22 UTC19d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average345/450+84+32.2%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 337 on average283/350+31+12.4%
3Rustoria.co - EU LongEU · groups of 14+ · monthly · 319 on average284/350+50+21.3%
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average44/250−2−5.0%
5Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average288/450+81+39.2%
6Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 256 on average209/300+17+9.1%

Quick answers

from the figures on this page

Server Rules

How is Testmops Staging configured in terms of rules and settings?

The name of Testmops Staging carries no gather rate. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on Testmops Staging?

The map on Testmops Staging is procedural, size 3,500, with seed 1660485855, and generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page. Its current map goes by Custom Map.

Activity

What position does Testmops Staging hold in the server rankings?

On seven-day player hours, Testmops Staging sits at #15,899, in the top 72% across ranked servers and #2,504 in Europe.

How full is Testmops Staging?

On Testmops Staging, 0 players are in now, out of 100 slots. Average players over the last seven days: 0.

Wipe Schedule

What happens on wipe day at Testmops Staging?

An average of 0 players marked the busiest point of its recent wipes. On the latest wipe, 0 hours after the wipe, the crowd peaked.

On what cycle does Testmops Staging wipe?

No rhythm can be told for Testmops Staging yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 19 days 21 hours.

Server Overview

Where can Testmops Staging be found?

The EU tag and Europe are what Testmops Staging lists for itself. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 78.47.21.235:29015.

What is the performance like on Testmops Staging?

Average server fps for the last 48 hours is 164; the floor was 60. The entity count reached 70,077, covering buildings, deployables and all else in the world. The memory ceiling reached 1,837 MB. What players feel as lag is low fps together with a rising entity count.

What Rust version is Testmops Staging running?

Rust network protocol 2635 and build 167888 on Linux is what Testmops Staging runs. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of Testmops Staging?

Online at this moment: Testmops Staging. 16 hours ago is when it last restarted, judging by the uptime it reports. 100% is its uptime for the last 7 full days, 168 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.

Tags and Rankings

What is the meaning of the tags on Testmops Staging?

The game's server browser reads gmvanilla (Game mode): The vanilla survival ruleset; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): Team size stays at the game default of 8; v2635 (Protocol): Protocol 2635: matching game versions are required to join; cs167888 (Build): Game build: 167888; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; EU (Europe): The server browser files it under Europe, which Testmops Staging publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature Testmops Staging?

On Rust Analytics, Testmops Staging matches these lists: Rust servers: Europe and Rust community servers. It appears under these filters on the server list: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Joining the Server

What steps do I take to join Testmops Staging?

The console route: start Rust, press F1, enter client.connect 78.47.21.235:29015. The page's Launch Rust button opens Rust through Steam and connects you instead. For more information, go to https://discord.com/invite/UNVRS.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,EU,gmvanilla,cs167888,ts8

Game

gmvanilla
Game mode The vanilla survival ruleset.
mp100
Max players Capacity: 100 slots.
ts8
Group limit Team size stays at the game default of 8.
v2635
Protocol Protocol 2635: matching game versions are required to join.
cs167888
Build Game build: 167888.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.