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RUST ANALYTICS
LIVE89,659PLY11,742SRV
QUOTE 78.48.147.28:28015 Offline checked 23d ago

Chillout Area

moddedoxidepve
Players · last
0/ 10
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,368
top 70%
Rank · 7d ago
#15,230
138 places down
Last wipe
40d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
3500
Procedural Map · seed 12345
First seen
20 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct21 Oct23 Oct24 Oct26 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 5 Nov, 19:00 UTC FW6d ago – – running –

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 234 on average147/2000−38−20.4%
2[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 202 on average195/2000+17+9.5%
3Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 84 on average30/200−18−37.0%
4Japan Tokyo - Vanilla PvE|JP|BeginnerEA · groups of 16+ · 80 on average94/100+6+6.2%
5TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 06.11EU · groups of 30+ · biweekly · 78 on average119/125−14−10.4%
6Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsidgroups of 8+ · biweekly · 67 on average25/250−24−49.4%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on Chillout Area?

No gather rate is given in the name of Chillout Area. Groups can contain a maximum of 8 players, the default for the game. pve is the mode, player-versus-player combat is absent. In the server browser it appears under Modded, with plugins or settings that change the game. Plugin count: Oxide. VAC is active.

What is the current map on Chillout Area?

The map on Chillout Area is procedural, size 3,500, with seed 12345, and generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Population

What position does Chillout Area hold in the server rankings?

In the top 70% of all ranked servers, Chillout Area is #15,368 on player hours over the last seven days.

How full is Chillout Area?

At present, Chillout Area is offline; the last sighting was 23 days 2 hours ago.

Wipe Cycle

On what cycle does Chillout Area wipe?

There are too few wipes on record for Chillout Area to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 3 December at 19:00 UTC. Its world now is 40 days 20 hours old.

Server Details

What is the server location for Chillout Area?

For Chillout Area, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. 78.48.147.28:28015 is its address.

Chillout Area is on which Rust version?

The version in use at Chillout Area: Rust network protocol 2634 and build 166586, on Linux. The protocol has to match for you to join, and Steam applies that update.

Is Chillout Area up, and how consistent is its uptime?

Chillout Area is down. The last time we saw it was 23 days 2 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. 20 October 2026 is when Rust Analytics first saw it.

Tags and Rankings

How should you interpret the tags on Chillout Area?

These tags are published by Chillout Area and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166586 (Build): It runs build 166586; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^p (PvE): No fighting between players: the world is the threat; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does Chillout Area show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature Chillout Area: Modded Rust servers and Best Rust PvE servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

How to Join

What is the process to join Chillout Area?

Type client.connect 78.48.147.28:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^p,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp10
Max players Capacity: 10 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs166586
Build It runs build 166586.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Gameplay

^p
PvE No fighting between players: the world is the threat.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.