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RUST ANALYTICS
LIVE33,649PLY11,460SRV
QUOTE 78.85.30.145:28015 Offline checked 28d ago

myserver

Players · last
1/ 1
n/a24h
100% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 1
100% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#13,312
no region published
Rank · 7d ago
–
not ranked a week ago
Last wipe
29d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
15 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average119/225−100−45.7%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 356 on average110/200−29−21.1%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 337 on average241/275+11+4.7%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 334 on average69/200−62−47.4%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average12/250−20−62.1%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average82/100−36−30.6%

Quick answers

from the figures on this page

Map and Rules

How is myserver configured in terms of rules and settings?

The name of myserver carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it under Community in the server browser: it is a community server. VAC is active.

What is the current map on myserver?

myserver uses a procedural map, which the game generates.

Player Count

What is the rank of myserver?

For the last seven days, myserver holds rank #13,312 on player hours, in the top – of all ranked servers.

How many players does myserver have?

Right now, myserver is offline; the last sighting was 28 days 16 hours ago.

Wipe Frequency

When does myserver schedule its wipes?

No rhythm can be told for myserver yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 29 days 6 hours old.

Server Info

What is the location of myserver?

For myserver, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 78.85.30.145:28015.

myserver is on which Rust version?

The build is Rust network protocol 2633 and build 163794 on Windows, running on myserver. Your game needs the same protocol to get in; Steam takes care of the update.

Is myserver up, and how consistent is its uptime?

No response from myserver. It was last seen 28 days 16 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. First sighting by Rust Analytics: 15 September 2026.

Tags & Filters

How should you interpret the tags on myserver?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp1 (Max players): It holds 1 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): To join, your game needs protocol 2633; cs163794 (Build): Build 163794; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set, which myserver publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

myserver appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature myserver: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Joining the Server

What is the process to join myserver?

The console route: start Rust, press F1, enter client.connect 78.85.30.145:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp1
Max players It holds 1 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2633
Protocol To join, your game needs protocol 2633.
cs163794
Build Build 163794.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.