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RUST ANALYTICS
LIVE34,353PLY11,445SRV
QUOTE 79.110.130.214:28015 Offline checked 20d ago

My Server Name

Players · last
1/ 500
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 500
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#13,204
top 60%
Rank · 7d ago
#12,445
759 places down
Last wipe
23d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
20 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average164/225−55−25.1%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 356 on average119/200−20−14.6%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 337 on average245/275+15+6.5%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 334 on average91/200−40−30.6%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average13/250−19−58.9%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average93/100−25−21.3%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on My Server Name?

No gather rate appears in the name of My Server Name. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. VAC is active.

Which map is played on My Server Name?

The game generates the procedural map on My Server Name.

Population

What position does My Server Name hold in the server rankings?

For the last seven days, My Server Name holds rank #13,204 on player hours, in the top 60% of all ranked servers.

How full is My Server Name?

Right now, My Server Name is offline; the last sighting was 20 days 18 hours ago.

Wipe Schedule

How often does My Server Name wipe?

No rhythm can be told for My Server Name yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 23 days 18 hours old.

Server Info

What is the server location for My Server Name?

No region is published by My Server Name. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 79.110.130.214:28015 is its address.

My Server Name runs which version of Rust?

Rust network protocol 2633 and build 164530 on Windows is what My Server Name runs. The protocol has to match for you to join, and Steam applies that update.

How reliable is My Server Name and is it currently online?

Offline at this moment: My Server Name. Last seen 20 days 18 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. First sighting by Rust Analytics: 20 September 2026.

Tags & Filters

How should you interpret the tags on My Server Name?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp500 (Max players): Capacity: 500 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs164530 (Build): It runs build 164530; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set, which My Server Name publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

My Server Name appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include My Server Name: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Joining the Server

What steps do I take to join My Server Name?

Type client.connect 79.110.130.214:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp500
Max players Capacity: 500 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2633
Protocol Protocol 2633: matching game versions are required to join.
cs164530
Build It runs build 164530.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.