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RUST ANALYTICS
LIVE85,585PLY11,697SRV
QUOTE 79.116.75.111:28015 Offline checked 27d ago

My Rust server | Powered by AMP

moddedoxide
Players · last
1/ 2
n/a24h
50% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 2
50% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,502
top 68%
Rank · 7d ago
#13,320
2182 places down
Last wipe
39d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
16 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 127 on average164/300+8+5.5%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average185/225−17−8.5%
3МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average92/100+1+1.3%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average39/1000−67−63.3%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average12/1000−28−69.8%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average67/700−29−30.2%

Quick answers

from the figures on this page

Server Rules

How is My Rust server | Powered by AMP configured in terms of rules and settings?

No gather rate is given in the name of My Rust server | Powered by AMP. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on My Rust server | Powered by AMP?

My Rust server | Powered by AMP uses a procedural map, which the game generates.

Activity

What position does My Rust server | Powered by AMP hold in the server rankings?

For the last seven days, My Rust server | Powered by AMP holds rank #15,502 on player hours, in the top 68% of all ranked servers.

How many players does My Rust server | Powered by AMP have?

Right now, My Rust server | Powered by AMP is offline; the last sighting was 27 days ago.

Wipe Schedule

When does My Rust server | Powered by AMP schedule its wipes?

There are too few wipes on record for My Rust server | Powered by AMP to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 39 days 3 hours ago the current world was created.

Server Details

Where can My Rust server | Powered by AMP be found?

There is no region published for My Rust server | Powered by AMP. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 79.116.75.111:28015.

My Rust server | Powered by AMP is on which Rust version?

The build is Rust network protocol 2633 and build 162929 on Linux, running on My Rust server | Powered by AMP. Your game needs the same protocol to get in; Steam takes care of the update.

Is My Rust server | Powered by AMP up, and how consistent is its uptime?

No response from My Rust server | Powered by AMP. It was last seen 27 days ago. 7 full days have passed with 0% uptime, 0 of 168 hours. The earliest Rust Analytics saw it was 16 September 2026.

Server Tags

What is the meaning of the tags on My Rust server | Powered by AMP?

These tags are published by My Rust server | Powered by AMP and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp2 (Max players): Capacity: 2 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs162929 (Build): Game build: 162929; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does My Rust server | Powered by AMP show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature My Rust server | Powered by AMP: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Connection

How can I connect to My Rust server | Powered by AMP?

The console route: start Rust, press F1, enter client.connect 79.116.75.111:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp2
Max players Capacity: 2 slots.
ts8
Group limit Team size stays at the game default of 8.
v2633
Protocol Protocol 2633: matching game versions are required to join.
cs162929
Build Game build: 162929.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.