RustTunisia
Key statistics
the figures behind the quote- Players now
- 0/ 50 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,149 no region published
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 60d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 126 on average | 183/300 | ▼−11−5.5% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 106 on average | 187/225 | ▼−19−9.2% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average | 92/100 | ▲+2+1.8% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average | 47/1000 | ▼−67−58.9% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 10/1000 | ▼−25−71.2% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average | 72/700 | ▼−55−43.3% |
Quick answers
from the figures on this pageRules & Settings
How is RustTunisia configured in terms of rules and settings?
No gather rate is given in the name of RustTunisia. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, switched on.
What is the current map on RustTunisia?
RustTunisia uses a procedural map, which the game generates.
Player Count
What is the rank of RustTunisia?
For the last seven days, RustTunisia holds rank #15,149 on player hours, in the top – of all ranked servers.
How full is RustTunisia?
At present, RustTunisia is offline; the last sighting was 30 days 21 hours ago.
Wipe Cycle
When does RustTunisia schedule its wipes?
The record holds too few of RustTunisia's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 60 days 19 hours ago the current world was created.
Server Overview
Where can RustTunisia be found?
For RustTunisia, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 79.117.27.22:28015.
RustTunisia runs which version of Rust?
Rust network protocol 2631 and build 156658 on Linux is what RustTunisia runs. Your game needs the same protocol to get in; Steam takes care of the update.
What is the uptime and reliability of RustTunisia?
No response from RustTunisia. It was last seen 30 days 21 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. First sighting by Rust Analytics: 13 September 2026.
Server Tags
How should you interpret the tags on RustTunisia?
These tags are published by RustTunisia and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Team size stays at the game default of 8; v2631 (Protocol): Your game must run protocol 2631 to connect; cs156658 (Build): Build 156658; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. The tags also carry its current players, queue and world creation time; this page shows them at the top.
RustTunisia appears in which of the lists and filters on Rust Analytics?
The following Rust Analytics lists feature RustTunisia: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How to Join
What steps do I take to join RustTunisia?
The console route: start Rust, press F1, enter client.connect 79.117.27.22:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2631,gmrust,cs156658,ts8,^o^z
Game
gmrust
mp50
ts8
v2631
cs156658
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.