PoRR Server
Key statistics
the figures behind the quote- Players now
- 0/ 20 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,450 no region published
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 25d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 19 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 407 on average | 235/250 | ▼−41−14.9% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 355 on average | 129/200 | ▼−14−9.5% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 337 on average | 219/250 | ▲+13+6.3% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 333 on average | 128/200 | ▼−39−23.2% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 19/250 | ▼−17−47.3% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average | 112/150 | ▼−23−16.9% |
Quick answers
from the figures on this pageMap and Rules
How is PoRR Server configured in terms of rules and settings?
No gather rate appears in the name of PoRR Server. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.
What is the current map on PoRR Server?
A procedural map runs on PoRR Server, created by the game.
Population
What position does PoRR Server hold in the server rankings?
In the top – of all ranked servers, PoRR Server is #15,450 on player hours over the last seven days.
What is the population on PoRR Server?
At present, PoRR Server is offline; the last sighting was 25 days 4 hours ago.
Wipe Frequency
How often does PoRR Server wipe?
The record holds too few of PoRR Server's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 25 days 4 hours ago the current world was created.
Server Overview
Where can PoRR Server be found?
There is no region published for PoRR Server. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 79.117.5.234:28015.
PoRR Server is on which Rust version?
The build is Rust network protocol 2633 and build 164530 on Windows, running on PoRR Server. The protocol has to match for you to join, and Steam applies that update.
What is the uptime and reliability of PoRR Server?
Offline at this moment: PoRR Server. Last seen 25 days 4 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. First sighting by Rust Analytics: 19 September 2026.
Server Tags
How should you interpret the tags on PoRR Server?
The game's server browser reads gmvanilla (Game mode): Survival in its vanilla form; mp20 (Max players): Capacity: 20 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs164530 (Build): Game build: 164530; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set, which PoRR Server publishes. Also in the tags and at the top of this page: current players, queue and world creation time.
Where does PoRR Server show up in Rust Analytics lists and filters?
The following Rust Analytics lists feature PoRR Server: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Joining the Server
What steps do I take to join PoRR Server?
The console route: start Rust, press F1, enter client.connect 79.117.5.234:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp20,ptrak,$r?,v2633,gmvanilla,cs164530,ts8
Game
gmvanilla
mp20
ts8
v2633
cs164530
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.