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RUST ANALYTICS
LIVE89,706PLY11,797SRV
QUOTE 79.136.195.143:28015 Offline checked 15d ago

0x666

Players · last
2/ 50
n/a24h
4% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
2/ 50
4% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#12,845
top 54%
Rank · 7d ago
#10,348
2497 places down
Last wipe
32d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
2
player hours, last seven days
Map
4500
Procedural Map · seed 1073017936
First seen
26 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 411 on average501/550−10−2.0%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 363 on average464/500+36+8.5%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 348 on average279/300−64−18.6%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 338 on average423/450−17−3.9%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 300 on average68/250−57−45.5%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 284 on average338/425−38−10.2%

Quick answers

from the figures on this page

Server Rules

How is 0x666 configured in terms of rules and settings?

The name of 0x666 carries no gather rate. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. VAC is not active.

What is the current map on 0x666?

0x666 uses a procedural map of size 4,500 with seed 1073017936, generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Player Count

Where does 0x666 sit in the rankings?

In the top 54% of all ranked servers, 0x666 is #12,845 on player hours over the last seven days.

What is the population on 0x666?

Right now, 0x666 is offline; the last sighting was 15 days 19 hours ago.

Wipe Cycle

How often does 0x666 wipe?

No rhythm can be told for 0x666 yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 32 days 5 hours ago the current world was created.

Server Overview

What is the server location for 0x666?

No region is published by 0x666. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 79.136.195.143:28015 is its address.

0x666 is on which Rust version?

Rust network protocol 2633 and build 165217 on Windows is what 0x666 runs. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of 0x666?

No response from 0x666. It was last seen 15 days 19 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. 26 September 2026 is when Rust Analytics first saw it.

Tags & Filters

How should you interpret the tags on 0x666?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): It holds 50 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): To join, your game needs protocol 2633; cs165217 (Build): Build 165217; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set, which 0x666 publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature 0x666?

On Rust Analytics, 0x666 matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Joining the Server

What is the process to join 0x666?

The console route: start Rust, press F1, enter client.connect 79.136.195.143:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp50
Max players It holds 50 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2633
Protocol To join, your game needs protocol 2633.
cs165217
Build Build 165217.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.