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RUST ANALYTICS
LIVE39,479PLY11,475SRV
QUOTE 79.139.215.204:28015 Offline checked 31d ago

My Server Name

Players · last
1/ 500
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 500
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
–
score 0
Rank · 7d ago
–
not ranked a week ago
Last wipe
32d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
13 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average147/200−20−11.8%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 336 on average87/200+0−0.5%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 325 on average470/525+79+20.2%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 317 on average90/200−2−1.9%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average24/250+2+11.6%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average104/150+10+10.4%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on My Server Name?

No gather rate is given in the name of My Server Name. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its listing in the server browser. VAC, Valve's anti-cheat, is enabled.

Which map is played on My Server Name?

A procedural map runs on My Server Name, created by the game.

Player Count

How many players does My Server Name have?

Right now, My Server Name is offline; the last sighting was 31 days 17 hours ago.

Wipe Frequency

How often does My Server Name wipe?

The record holds too few of My Server Name's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 32 days 5 hours old.

Server Details

What is the location of My Server Name?

No region is published by My Server Name. Rust Analytics reports the location a server claims, not the machine's actual location. 79.139.215.204:28015 is its address.

My Server Name is on which Rust version?

Rust network protocol 2633 and build 163794 on Windows is what My Server Name runs. The protocol has to match for you to join, and Steam applies that update.

How reliable is My Server Name and is it currently online?

Offline at this moment: My Server Name. Last seen 31 days 17 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. First sighting by Rust Analytics: 13 September 2026.

Tags and Rankings

What is the meaning of the tags on My Server Name?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp500 (Max players): It holds 500 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs163794 (Build): It runs build 163794; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set, which My Server Name publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does My Server Name show up in Rust Analytics lists and filters?

These Rust Analytics lists include My Server Name: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Joining the Server

What is the process to join My Server Name?

Type client.connect 79.139.215.204:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp500
Max players It holds 500 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2633
Protocol Protocol 2633: matching game versions are required to join.
cs163794
Build It runs build 163794.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.