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RUST ANALYTICS
LIVE68,443PLY11,675SRV
QUOTE 79.140.252.222:52206 Offline checked 17d ago

Ямало-Ненецкий

moddedoxide
Players · last
1/ 41
n/a24h
2% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 41
2% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#14,550
top 61%
Rank · 7d ago
#12,233
2317 places down
Last wipe
17d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
3500
Procedural Map · seed 1234
First seen
27 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average103/225+22+27.7%
2МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average90/100−1−0.6%
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average21/1000−17−44.4%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average8/1000−4−35.6%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average38/700−16−29.3%
6666 RUST /ДЛЯ НОВИЧКОВ /РУССКИЙ 09.10EU · groups of 16+ · monthly · 67 on average10/650−6−35.5%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on Ямало-Ненецкий?

The name of Ямало-Ненецкий carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. In the server browser it appears under Modded, with plugins or settings that change the game. Plugin count: Oxide. VAC, Valve's anti-cheat, is enabled.

Which map is played on Ямало-Ненецкий?

Ямало-Ненецкий uses a procedural map of size 3,500 with seed 1234, generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Activity

What is the rank of Ямало-Ненецкий?

For the last seven days, Ямало-Ненецкий holds rank #14,550 on player hours, in the top 61% of all ranked servers.

How many players does Ямало-Ненецкий have?

Right now, Ямало-Ненецкий is offline; the last sighting was 17 days 7 hours ago.

Wipe Schedule

How often does Ямало-Ненецкий wipe?

There are too few wipes on record for Ямало-Ненецкий to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 17 days 9 hours.

Server Info

What is the location of Ямало-Ненецкий?

No region tag is published by Ямало-Ненецкий, though its name points to Europe. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 79.140.252.222:52206 is its address.

Ямало-Ненецкий is on which Rust version?

The build is Rust network protocol 2633 and build 164530 on Windows, running on Ямало-Ненецкий. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of Ямало-Ненецкий?

Offline at this moment: Ямало-Ненецкий. Last seen 17 days 7 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. The earliest Rust Analytics saw it was 27 September 2026.

Tags & Filters

How should you interpret the tags on Ямало-Ненецкий?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp41 (Max players): Capacity: 41 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs164530 (Build): Game build: 164530; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings, which Ямало-Ненецкий publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

Ямало-Ненецкий appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature Ямало-Ненецкий: Rust servers: Europe and Modded Rust servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How to Join

How can I connect to Ямало-Ненецкий?

Type client.connect 79.140.252.222:52206 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp41,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp41
Max players Capacity: 41 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2633
Protocol Protocol 2633: matching game versions are required to join.
cs164530
Build Game build: 164530.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.