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RUST ANALYTICS
LIVE57,591PLY11,621SRV
QUOTE 79.173.248.242:28015 Offline checked 2d ago

Mortal Server

Players · last
0/ 500
n/a24h
0% full
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 500
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak 1
Rank
#13,047
top 59%
Rank · 7d ago
#10,576
2471 places down
Last wipe
12d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
2
player hours, last seven days
Map
–
Procedural Map
First seen
26 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep30 Sep3 Oct7 Oct10 Oct14 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 22 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 15:08 UTC12d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average303/375+81+36.5%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 337 on average261/300+55+26.6%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 329 on average364/375−1−0.2%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 319 on average251/300+63+33.3%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average31/250−3−9.9%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average255/400+89+53.8%

Quick answers

from the figures on this page

Rules & Settings

How is Mortal Server configured in terms of rules and settings?

The name of Mortal Server carries no gather rate. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.

Which map is played on Mortal Server?

A procedural map runs on Mortal Server, created by the game.

Activity

Where does Mortal Server sit in the rankings?

For the last seven days, Mortal Server holds rank #13,047 on player hours, in the top 59% of all ranked servers.

How full is Mortal Server?

At present, Mortal Server is offline; the last sighting was 2 days 4 hours ago. Average players over seven days: 0; peak: 1.

Wipe Frequency

How does Mortal Server handle wipe day?

An average of 1 players marked the busiest point of its recent wipes. 22 hours after the latest wipe, the crowd reached its peak.

When does Mortal Server schedule its wipes?

There are too few wipes on record for Mortal Server to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 12 days 6 hours.

Server Overview

What is the location of Mortal Server?

For Mortal Server, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 79.173.248.242:28015.

Mortal Server runs which version of Rust?

The build is Rust network protocol 2634 and build 167584 on Windows, running on Mortal Server. Joining requires the same protocol on your game, which Steam updates.

Is Mortal Server up, and how consistent is its uptime?

Mortal Server is down. The last time we saw it was 2 days 4 hours ago. 2% is its uptime for the last 7 full days, 4 of 168 hours. The earliest Rust Analytics saw it was 26 September 2026.

Tags & Filters

How should you interpret the tags on Mortal Server?

Published by Mortal Server for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp500 (Max players): Slot count: 500; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167584 (Build): It runs build 167584; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does Mortal Server show up in Rust Analytics lists and filters?

These Rust Analytics lists include Mortal Server: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

How can I connect to Mortal Server?

Type client.connect 79.173.248.242:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp500
Max players Slot count: 500.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167584
Build It runs build 167584.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.