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RUST ANALYTICS
LIVE62,604PLY11,653SRV
QUOTE 79.177.137.155:28015 Offline checked 25d ago

Name of Server as Shown on the Client Server List

Players · last
0/ 10
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,402
no region published
Rank · 7d ago
–
not ranked a week ago
Last wipe
41d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
19 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average343/450+82+31.5%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 337 on average302/350+50+20.0%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 329 on average350/350+27+8.5%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 319 on average287/350+53+22.6%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average45/250−1−2.9%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average304/450+97+47.0%

Quick answers

from the figures on this page

Rules & Settings

How is Name of Server as Shown on the Client Server List configured in terms of rules and settings?

The name of Name of Server as Shown on the Client Server List carries no gather rate. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its listing in the server browser. VAC, Valve's anti-cheat, is disabled.

Which map is played on Name of Server as Shown on the Client Server List?

A procedural map runs on Name of Server as Shown on the Client Server List, created by the game.

Activity

Where does Name of Server as Shown on the Client Server List sit in the rankings?

In the top – of all ranked servers, Name of Server as Shown on the Client Server List is #15,402 on player hours over the last seven days.

What is the population on Name of Server as Shown on the Client Server List?

Right now, Name of Server as Shown on the Client Server List is offline; the last sighting was 25 days 16 hours ago.

Wipe Cycle

How often does Name of Server as Shown on the Client Server List wipe?

The record holds too few of Name of Server as Shown on the Client Server List's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 41 days 2 hours old.

Server Overview

What is the location of Name of Server as Shown on the Client Server List?

There is no region published for Name of Server as Shown on the Client Server List. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 79.177.137.155:28015.

Name of Server as Shown on the Client Server List is on which Rust version?

The build is Rust network protocol 2633 and build 164822 on Windows, running on Name of Server as Shown on the Client Server List. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of Name of Server as Shown on the Client Server List?

No response from Name of Server as Shown on the Client Server List. It was last seen 25 days 16 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. First sighting by Rust Analytics: 19 September 2026.

Tags and Rankings

How should you interpret the tags on Name of Server as Shown on the Client Server List?

These tags are published by Name of Server as Shown on the Client Server List and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): It holds 10 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs164822 (Build): It runs build 164822; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does Name of Server as Shown on the Client Server List show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature Name of Server as Shown on the Client Server List: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Joining the Server

What is the process to join Name of Server as Shown on the Client Server List?

The console route: start Rust, press F1, enter client.connect 79.177.137.155:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs164822,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp10
Max players It holds 10 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2633
Protocol Your game must run protocol 2633 to connect.
cs164822
Build It runs build 164822.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.