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RUST ANALYTICS
LIVE33,110PLY11,440SRV
QUOTE 79.191.54.191:28015 Offline checked 5d ago

roygkov dev

Players · last
0/ 10
n/a24h
0% full
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak 1
Rank
#7,236
top 33%
Rank · 7d ago
#10,762
3526 places up
Last wipe
5d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
16
player hours, last seven days
Map
–
Procedural Map
First seen
8 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct9 Oct11 Oct12 Oct14 Oct15 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
0.9 days
between real wipes
wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

Fri 9 OctThu 8 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 11:00 UTC5d ago 1 – running 1
Thu 8 Oct, 14:12 UTC6d ago 1 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average168/200−78−31.8%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 335 on average73/200−70−49.1%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 324 on average314/375+91+40.8%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 316 on average105/200−32−23.1%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average11/250−8−42.6%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average75/100−40−35.1%

Quick answers

from the figures on this page

Rules & Settings

How is roygkov dev configured in terms of rules and settings?

The name of roygkov dev carries no gather rate. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is enabled.

What is the current map on roygkov dev?

roygkov dev uses a procedural map, which the game generates.

Activity

What is the rank of roygkov dev?

For the last seven days, roygkov dev holds rank #7,236 on player hours, in the top 33% of all ranked servers.

How full is roygkov dev?

At present, roygkov dev is offline; the last sighting was 5 days 4 hours ago. The seven-day average is 0 players, with a peak of 1.

Wipe Frequency

What can you expect on wipe day for roygkov dev?

An average of 1 players marked the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd reached its peak.

On what cycle does roygkov dev wipe?

The record holds too few of roygkov dev's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 5 days 19 hours ago the current world was created.

Server Details

What is the location of roygkov dev?

No region is published by roygkov dev. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 79.191.54.191:28015.

What Rust version is roygkov dev running?

Rust network protocol 2634 and build 167398 on Linux is what roygkov dev runs. The protocol has to match for you to join, and Steam applies that update.

How reliable is roygkov dev and is it currently online?

Offline at this moment: roygkov dev. Last seen 5 days 4 hours ago. 18% is its uptime for the last 6 full days, 26 of 144 hours. 8 October 2026 is when Rust Analytics first saw it.

Tags and Rankings

How should you interpret the tags on roygkov dev?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): It holds 10 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167398 (Build): Game build: 167398; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent, which roygkov dev publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature roygkov dev?

The following Rust Analytics lists feature roygkov dev: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Connection

What steps do I take to join roygkov dev?

The console route: start Rust, press F1, enter client.connect 79.191.54.191:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players It holds 10 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167398
Build Game build: 167398.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.