TestServer
Key statistics
the figures behind the quote- Players now
- 1/ 5 20% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak 1
- Rank
- #13,108 top 59%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 4d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 2 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 9 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 410 on average | 321/400 | ▲+43+15.5% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 361 on average | 308/400 | ▲+72+30.4% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 346 on average | 308/325 | ▼−78−20.1% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 337 on average | 277/375 | ▲+74+36.2% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 52/250 | ▼−9−14.9% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 283 on average | 251/400 | ▲+32+14.6% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on TestServer?
No gather rate is given in the name of TestServer. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. VAC is active.
Which map is played on TestServer?
The game generates the procedural map on TestServer.
Activity
Where does TestServer sit in the rankings?
For the last seven days, TestServer holds rank #13,108 on player hours, in the top 59% of all ranked servers.
What is the population on TestServer?
At present, TestServer is offline; the last sighting was 3 days 14 hours ago. Average players over seven days: 0; peak: 1.
Wipe Schedule
How often does TestServer wipe?
No rhythm can be told for TestServer yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 4 days 3 hours old.
Server Info
What is the server location for TestServer?
No region is published by TestServer. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 79.196.179.26:28015 is its address.
TestServer is on which Rust version?
Rust network protocol 2634 and build 167398 on Windows is what TestServer runs. Your game needs the same protocol to get in; Steam takes care of the update.
Is TestServer up, and how consistent is its uptime?
Offline at this moment: TestServer. Last seen 3 days 14 hours ago. 3 full days have passed with 3% uptime, 2 of 72 hours. 9 October 2026 is when Rust Analytics first saw it.
Tags and Rankings
How should you interpret the tags on TestServer?
Published by TestServer for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp5 (Max players): Capacity: 5 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167398 (Build): It runs build 167398; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Where does TestServer show up in Rust Analytics lists and filters?
These Rust Analytics lists include TestServer: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Joining the Server
How can I connect to TestServer?
Type client.connect 79.196.179.26:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp5,ptrak,$r?,v2634,gmrust,cs167398,ts8
Game
gmrust
mp5
ts8
v2634
cs167398
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.