Skip to the page
RUST ANALYTICS
LIVE34,353PLY11,445SRV
QUOTE 79.238.71.179:28025 Offline checked 9d ago

[DE] SteppenWolf*s PVE-Insel

monthly wipes moddedoxidepve
Players · last
1/ 10
n/a24h
10% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 10
10% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#14,560
top 64%
Rank · 7d ago
#11,374
3186 places down
Last wipe
9d ago
monthly schedule
Next wipe
22d 12h
Thu 5 Nov, 19:00 UTC FW
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
4500
Procedural Map · seed 777895
First seen
24 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep27 Sep1 Oct4 Oct8 Oct11 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 22d 12h

The force wipe · high confidence

usual gap
3.3 days
between real wipes
on rhythm
100%
of its recent wipes
wipe-day peak
1
players, last three wipes

Coming wipes

  1. 22d 12hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

Sun 4 OctThu 1 OctMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 11:58 UTC9d ago 1 – running 1
Thu 1 Oct, 14:05 UTC12d ago 1 – 2.9 days 1
Mon 28 Sep, 08:03 UTC15d ago 1 – 3.3 days 1
Thu 24 Sep, 18:57 UTC19d ago 1 – 3.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
11[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 77 on average30/200−18−36.8%
2桃乐丝 PVE - 经济 | 养殖 | 技能 | 钓鱼 | 传奇装EA · groups of 8+ · monthly · 75 on average26/100−54−67.5%
3[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 65 on average35/200−1−3.9%
4[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 62 on average35/200−13−26.4%
5Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 61 on average48/125+8+21.3%
6[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 52 on average13/150−10−43.9%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on [DE] SteppenWolf*s PVE-Insel?

No gather rate appears in the name of [DE] SteppenWolf*s PVE-Insel. Groups can contain a maximum of 8 players, the default for the game. It runs pve, no combat against other players. In the server browser it appears under Modded, with plugins or settings that change the game. Plugin count: Oxide. VAC, Valve's anti-cheat, is enabled.

Which map is played on [DE] SteppenWolf*s PVE-Insel?

The map on [DE] SteppenWolf*s PVE-Insel is procedural, size 4,500, with seed 777895, and generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Population

What position does [DE] SteppenWolf*s PVE-Insel hold in the server rankings?

For the last seven days, [DE] SteppenWolf*s PVE-Insel holds rank #14,560 on player hours, in the top 64% of all ranked servers.

How many players does [DE] SteppenWolf*s PVE-Insel have?

At present, [DE] SteppenWolf*s PVE-Insel is offline; the last sighting was 9 days 18 hours ago.

Wipe Cycle

What happens on wipe day at [DE] SteppenWolf*s PVE-Insel?

An average of 1 players marked the busiest point of its recent wipes. 1 hours after the latest wipe, the crowd reached its peak.

On what cycle does [DE] SteppenWolf*s PVE-Insel wipe?

A single monthly wipe is what [DE] SteppenWolf*s PVE-Insel runs: the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes at that time. Its world now is 9 days 18 hours old. The tags state monthly wipes.

Server Info

What is the server location for [DE] SteppenWolf*s PVE-Insel?

For [DE] SteppenWolf*s PVE-Insel, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 79.238.71.179:28025.

What Rust version is [DE] SteppenWolf*s PVE-Insel running?

The version in use at [DE] SteppenWolf*s PVE-Insel: Rust network protocol 2634 and build 166652, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.

Is [DE] SteppenWolf*s PVE-Insel up, and how consistent is its uptime?

Offline at this moment: [DE] SteppenWolf*s PVE-Insel. Last seen 9 days 18 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. 24 September 2026 is when Rust Analytics first saw it.

Tags and Rankings

What is the meaning of the tags on [DE] SteppenWolf*s PVE-Insel?

Published by [DE] SteppenWolf*s PVE-Insel for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166652 (Build): It runs build 166652; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^m (Monthly): Facepunch's force wipe sets the schedule: one wipe a month; ^p (PvE): The world is the danger here, not other players; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded listing applies: plugins or settings change play. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does [DE] SteppenWolf*s PVE-Insel show up in Rust Analytics lists and filters?

On Rust Analytics, [DE] SteppenWolf*s PVE-Insel matches these lists: Modded Rust servers and Best Rust PvE servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Joining the Server

What steps do I take to join [DE] SteppenWolf*s PVE-Insel?

Type client.connect 79.238.71.179:28025 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^m,^p,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp10
Max players Capacity: 10 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs166652
Build It runs build 166652.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the schedule: one wipe a month.

Gameplay

^p
PvE The world is the danger here, not other players.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The Modded listing applies: plugins or settings change play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.