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RUST ANALYTICS
LIVE33,260PLY11,456SRV
QUOTE 79.244.83.142:28015 Offline checked 28d ago

TestServer

Players · last
1/ 1
n/a24h
100% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 1
100% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#13,258
no region published
Rank · 7d ago
–
not ranked a week ago
Last wipe
28d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
14 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 15 Sep, 13:43 UTC28d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average37/200−182−83.1%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 356 on average112/200−27−19.6%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 337 on average242/350+12+5.2%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 334 on average16/200−115−87.8%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average12/250−20−62.1%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average79/300−39−33.1%

Quick answers

from the figures on this page

Rules & Settings

How is TestServer configured in terms of rules and settings?

No gather rate is given in the name of TestServer. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. VAC is active.

What is the current map on TestServer?

The game generates the procedural map on TestServer.

Population

What is the rank of TestServer?

For the last seven days, TestServer holds rank #13,258 on player hours, in the top – of all ranked servers.

How full is TestServer?

Right now, TestServer is offline; the last sighting was 28 days 13 hours ago.

Wipe Cycle

What happens on wipe day at TestServer?

The average peak across its recent wipes is 1 players. On the latest wipe, 0 hours after the wipe, the crowd peaked.

On what cycle does TestServer wipe?

There are too few wipes on record for TestServer to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 28 days 16 hours old.

Server Details

What is the server location for TestServer?

No region is published by TestServer. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 79.244.83.142:28015.

What Rust version is TestServer running?

The build is Rust network protocol 2633 and build 163493 on Windows, running on TestServer. Joining requires the same protocol on your game, which Steam updates.

How reliable is TestServer and is it currently online?

Offline at this moment: TestServer. Last seen 28 days 13 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. The earliest Rust Analytics saw it was 14 September 2026.

Tags and Rankings

What is the meaning of the tags on TestServer?

Published by TestServer for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): Slot count: 1; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs163493 (Build): It runs build 163493; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature TestServer?

On Rust Analytics, TestServer matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Joining the Server

What is the process to join TestServer?

The console route: start Rust, press F1, enter client.connect 79.244.83.142:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs163493,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp1
Max players Slot count: 1.
ts8
Group limit Team size stays at the game default of 8.
v2633
Protocol Protocol 2633: matching game versions are required to join.
cs163493
Build It runs build 163493.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.