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RUST ANALYTICS
LIVE78,140PLY11,662SRV
QUOTE 80.108.193.11:28015 Offline checked 16d ago

Jam's Solo PvE

Players · last
0/ 1
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 1
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,947
top 71%
Rank · 7d ago
#10,586
6361 places down
Last wipe
39d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
13 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep29 Sep2 Oct5 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average583/600+31+5.6%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 345 on average439/475+15+3.6%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average150/200−26−15.0%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 326 on average329/375−86−20.8%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average48/250−31−39.0%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 276 on average306/400−3−0.9%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on Jam's Solo PvE?

No gather rate appears in the name of Jam's Solo PvE. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. VAC is active.

Which map is played on Jam's Solo PvE?

Jam's Solo PvE uses a procedural map, which the game generates.

Activity

Where does Jam's Solo PvE sit in the rankings?

For the last seven days, Jam's Solo PvE holds rank #16,947 on player hours, in the top 71% of all ranked servers.

How many players does Jam's Solo PvE have?

Right now, Jam's Solo PvE is offline; the last sighting was 16 days 4 hours ago.

Wipe Schedule

When does Jam's Solo PvE schedule its wipes?

There are too few wipes on record for Jam's Solo PvE to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 39 days 2 hours old.

Server Info

What is the server location for Jam's Solo PvE?

No region is published by Jam's Solo PvE. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 80.108.193.11:28015 is its address.

Jam's Solo PvE is on which Rust version?

Rust network protocol 2633 and build 164530 on Linux is what Jam's Solo PvE runs. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of Jam's Solo PvE?

Offline at this moment: Jam's Solo PvE. Last seen 16 days 4 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. First sighting by Rust Analytics: 13 September 2026.

Tags and Rankings

How should you interpret the tags on Jam's Solo PvE?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp1 (Max players): It holds 1 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): To join, your game needs protocol 2633; cs164530 (Build): Build 164530; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent, which Jam's Solo PvE publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does Jam's Solo PvE show up in Rust Analytics lists and filters?

On Rust Analytics, Jam's Solo PvE matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connection

What steps do I take to join Jam's Solo PvE?

Type client.connect 80.108.193.11:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp1
Max players It holds 1 slots.
ts8
Group limit Team size stays at the game default of 8.
v2633
Protocol To join, your game needs protocol 2633.
cs164530
Build Build 164530.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.