Dackelclub
Key statistics
the figures behind the quote- Players now
- 0/ 7 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 1 peak 1
- Rank
- #13,644 top 61%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 8d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 11 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 401 on average | 517/525 | ▼−19−3.5% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 350 on average | 333/350 | ▼−27−7.6% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average | 146/200 | ▼−29−16.6% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 330 on average | 289/275 | ▼−57−16.4% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average | 48/250 | ▼−6−11.2% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 278 on average | 297/325 | ▲+28+10.5% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on Dackelclub?
No gather rate is given in the name of Dackelclub. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. VAC is active.
What is the current map on Dackelclub?
The game generates the procedural map on Dackelclub.
Population
What position does Dackelclub hold in the server rankings?
In the top 61% of all ranked servers, Dackelclub is #13,644 on player hours over the last seven days.
How many players does Dackelclub have?
At present, Dackelclub is offline; the last sighting was 3 days 3 hours ago. The mean over the last seven days is 1 players, reaching 1 at its highest.
Wipe Schedule
How often does Dackelclub wipe?
The record holds too few of Dackelclub's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 8 days 6 hours.
Server Overview
Where can Dackelclub be found?
For Dackelclub, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 80.140.180.140:28015.
Dackelclub is on which Rust version?
The build is Rust network protocol 2634 and build 166652 on Windows, running on Dackelclub. The protocol has to match for you to join, and Steam applies that update.
How reliable is Dackelclub and is it currently online?
No response from Dackelclub. It was last seen 3 days 3 hours ago. The last 2 full days give 0% uptime, 0 hours on out of 48. 11 October 2026 is when Rust Analytics first saw it.
Tags & Filters
How should you interpret the tags on Dackelclub?
Published by Dackelclub for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp7 (Max players): Slot count: 7; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166652 (Build): It runs build 166652; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent. Also in the tags and at the top of this page: current players, queue and world creation time.
Where does Dackelclub show up in Rust Analytics lists and filters?
The following Rust Analytics lists feature Dackelclub: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Joining the Server
What steps do I take to join Dackelclub?
Type client.connect 80.140.180.140:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp7,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust
mp7
ts8
v2634
cs166652
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.