My Test Server
Key statistics
the figures behind the quote- Players now
- 1/ 10 10% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #14,633 top 65%
- Rank · 7d ago
- #15,455 ▲822 places up
- Last wipe
- 8d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 6 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average | 182/225 | ▼−37−16.9% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 356 on average | 126/200 | ▼−13−9.6% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 337 on average | 238/275 | ▲+8+3.4% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 334 on average | 103/200 | ▼−28−21.4% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 13/250 | ▼−19−58.9% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average | 100/100 | ▼−18−15.4% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on My Test Server?
No gather rate appears in the name of My Test Server. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. VAC is active.
What is the current map on My Test Server?
A procedural map runs on My Test Server, created by the game.
Player Count
What is the rank of My Test Server?
In the top 65% of all ranked servers, My Test Server is #14,633 on player hours over the last seven days.
How full is My Test Server?
Right now, My Test Server is offline; the last sighting was 7 days 22 hours ago.
Wipe Schedule
When does My Test Server schedule its wipes?
The record holds too few of My Test Server's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 8 days 9 hours ago the current world was created.
Server Details
What is the location of My Test Server?
No region is published by My Test Server. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 80.187.115.40:28015.
My Test Server runs which version of Rust?
The build is Rust network protocol 2634 and build 166652 on Windows, running on My Test Server. The protocol has to match for you to join, and Steam applies that update.
Is My Test Server up, and how consistent is its uptime?
Offline at this moment: My Test Server. Last seen 7 days 22 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. 6 October 2026 is when Rust Analytics first saw it.
Tags and Rankings
How should you interpret the tags on My Test Server?
Published by My Test Server for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): It holds 10 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166652 (Build): Game build: 166652; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set. The top of this page and the tags both show its players now, its queue and when its world was made.
Where does My Test Server show up in Rust Analytics lists and filters?
These Rust Analytics lists include My Test Server: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How to Join
What steps do I take to join My Test Server?
Type client.connect 80.187.115.40:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust
mp10
ts8
v2634
cs166652
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.