insprd local test
Key statistics
the figures behind the quote- Players now
- 0/ 50 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,998 top 70%
- Rank · 7d ago
- #16,897 ▲899 places up
- Last wipe
- 12d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 10 max players per team
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Minigames|Bedwars|Creative
- First seen
- 1 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 104 on average | 138/999 | ▲+32+29.6% | |
| 2 | [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 85 on average | 116/999 | ▼−16−12.3% | |
| 3 | [AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 53 on average | 22/150 | ▲+4+24.5% | |
| 4 | Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 31 on average | 25/100 | ▪+0−0.7% | |
| 5 | AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 24 on average | 27/100 | ▲+17+167.8% | |
| 6 | KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfightgroups of 8+ · 19 on average | 19/100 | ▪+0+0.0% |
Quick answers
from the figures on this pageRules & Settings
How is insprd local test configured in terms of rules and settings?
No gather rate is given in the name of insprd local test. The maximum group size is 10 players. It runs minigames & battle royale, battle royale, Bedwars, parkour and arenas. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.
Player Count
Where does insprd local test sit in the rankings?
In the top 70% of all ranked servers, insprd local test is #15,998 on player hours over the last seven days.
How full is insprd local test?
Right now, insprd local test is offline; the last sighting was 10 days 8 hours ago.
Wipe Frequency
On what cycle does insprd local test wipe?
The record holds too few of insprd local test's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 12 days 2 hours old.
Server Details
What is the location of insprd local test?
Its region code is fra, but insprd local test publishes no region. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 80.187.121.74:28015.
What Rust version is insprd local test running?
The build is Rust network protocol 2634 and build 166494 on Windows, running on insprd local test. The protocol has to match for you to join, and Steam applies that update.
How reliable is insprd local test and is it currently online?
No response from insprd local test. It was last seen 10 days 8 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. 1 October 2026 is when Rust Analytics first saw it.
Tags and Rankings
How should you interpret the tags on insprd local test?
Published by insprd local test for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Slot count: 50; ts10 (Group limit): 10 is the maximum team size; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166494 (Build): Build 166494; ptrak (Networking): Runs on RakNet, Rust's default network layer; $rfra (Region code): fra is the region code; ^c (Creative): Sandbox rules: nothing to gather, and the build is yours; ^e (Minigames): Minigames run here: arenas, Bedwars, parkour and more; ^d (Combat training): Practice your aim and PvP: the loot arrives supplied; ^j (Battle royale): The zone closes in while you loot and battle; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded listing applies: plugins or settings change play. Also in the tags and at the top of this page: current players, queue and world creation time.
Where does insprd local test show up in Rust Analytics lists and filters?
The following Rust Analytics lists feature insprd local test: Modded Rust servers, Rust aim training servers, Rust build and creative servers and Rust creative servers. These filters bring it up on the server list: Type: Modded; Server tag: Creative ^c, Minigames ^e, Combat training ^d, Battle royale ^j, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Connection
What steps do I take to join insprd local test?
Type client.connect 80.187.121.74:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp50,ptrak,$rfra,v2634,^c,^e,^d,^j,gmrust,cs166494,ts10,^o^z
Game
gmrust
mp50
ts10
v2634
cs166494
ptrak
$rfra
Gameplay
^c
^e
^d
^j
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.