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RUST ANALYTICS
LIVE67,831PLY11,687SRV
QUOTE 80.187.121.74:28015 Offline checked 10d ago

insprd local test

moddedoxide
Players · last
0/ 50
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,998
top 70%
Rank · 7d ago
#16,897
899 places up
Last wipe
12d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
10 max
players per team
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Minigames|Bedwars|Creative
First seen
1 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct3 Oct5 Oct6 Oct8 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 104 on average138/999+32+29.6%
2[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 85 on average116/999−16−12.3%
3[AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 53 on average22/150+4+24.5%
4Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 31 on average25/100+0−0.7%
5AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 24 on average27/100+17+167.8%
6KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfightgroups of 8+ · 19 on average19/100+0+0.0%

Quick answers

from the figures on this page

Rules & Settings

How is insprd local test configured in terms of rules and settings?

No gather rate is given in the name of insprd local test. The maximum group size is 10 players. It runs minigames & battle royale, battle royale, Bedwars, parkour and arenas. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.

Player Count

Where does insprd local test sit in the rankings?

In the top 70% of all ranked servers, insprd local test is #15,998 on player hours over the last seven days.

How full is insprd local test?

Right now, insprd local test is offline; the last sighting was 10 days 8 hours ago.

Wipe Frequency

On what cycle does insprd local test wipe?

The record holds too few of insprd local test's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 12 days 2 hours old.

Server Details

What is the location of insprd local test?

Its region code is fra, but insprd local test publishes no region. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 80.187.121.74:28015.

What Rust version is insprd local test running?

The build is Rust network protocol 2634 and build 166494 on Windows, running on insprd local test. The protocol has to match for you to join, and Steam applies that update.

How reliable is insprd local test and is it currently online?

No response from insprd local test. It was last seen 10 days 8 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. 1 October 2026 is when Rust Analytics first saw it.

Tags and Rankings

How should you interpret the tags on insprd local test?

Published by insprd local test for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Slot count: 50; ts10 (Group limit): 10 is the maximum team size; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166494 (Build): Build 166494; ptrak (Networking): Runs on RakNet, Rust's default network layer; $rfra (Region code): fra is the region code; ^c (Creative): Sandbox rules: nothing to gather, and the build is yours; ^e (Minigames): Minigames run here: arenas, Bedwars, parkour and more; ^d (Combat training): Practice your aim and PvP: the loot arrives supplied; ^j (Battle royale): The zone closes in while you loot and battle; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded listing applies: plugins or settings change play. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does insprd local test show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature insprd local test: Modded Rust servers, Rust aim training servers, Rust build and creative servers and Rust creative servers. These filters bring it up on the server list: Type: Modded; Server tag: Creative ^c, Minigames ^e, Combat training ^d, Battle royale ^j, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connection

What steps do I take to join insprd local test?

Type client.connect 80.187.121.74:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$rfra,v2634,^c,^e,^d,^j,gmrust,cs166494,ts10,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players Slot count: 50.
ts10
Group limit 10 is the maximum team size.
v2634
Protocol Your game must run protocol 2634 to connect.
cs166494
Build Build 166494.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$rfra
Region code fra is the region code.

Gameplay

^c
Creative Sandbox rules: nothing to gather, and the build is yours.
^e
Minigames Minigames run here: arenas, Bedwars, parkour and more.
^d
Combat training Practice your aim and PvP: the loot arrives supplied.
^j
Battle royale The zone closes in while you loot and battle.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The Modded listing applies: plugins or settings change play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.