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RUST ANALYTICS
LIVE39,905PLY11,455SRV
QUOTE 80.209.114.142:28015 Online checked 9m ago

OldHabbitsDK

moddedoxide
Players · last
0/ 100
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 100
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,966
top 72%
Rank · 7d ago
#16,709
743 places up
Last wipe
5d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
5000
Procedural Map · seed 648398478
First seen
20 Sep 2026
no hostname published

Players

AveragePeak
0123409:0018:0003:0013:0022:0007:00

Hourly average and peak, UTC.

Server performance

02040608009:0018:0003:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
17.2 days
between real wipes
wipe-day peak
0
players, last three wipes
crowd held
0%
else halves by day 4

The first 48 hours of its last wipes

Thu 8 OctMon 21 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 11:15 UTC5d ago 0 – running 0
Mon 21 Sep, 06:35 UTC23d ago 1 halved by day 4 17.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average72/300−39−35.4%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average68/225−13−16.0%
3МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average89/100−1−1.5%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average23/1000−22−49.0%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average6/1000−14−69.6%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average16/700−51−76.0%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on OldHabbitsDK?

No gather rate appears in the name of OldHabbitsDK. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it appears under Modded, with plugins or settings that change the game. Plugin count: Oxide. VAC, Valve's anti-cheat, is enabled.

Which map is played on OldHabbitsDK?

OldHabbitsDK uses a procedural map of size 5,000 with seed 648398478, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Activity

Where does OldHabbitsDK sit in the rankings?

In the top 72% of all ranked servers, OldHabbitsDK is #15,966 on player hours over the last seven days.

How many players does OldHabbitsDK have?

0 of 100 slots on OldHabbitsDK are filled right now. Average players over the last seven days: 0.

Wipe Frequency

What can you expect on wipe day for OldHabbitsDK?

Recent wipes at this server drew an average peak of 0 players. 0 hours after the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 0% of its recent wipes. Below half by day 4 is where the crowd fell when it did not hold.

How often does OldHabbitsDK wipe?

There are too few wipes on record for OldHabbitsDK to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 5 days 21 hours.

Server Overview

What is the server location for OldHabbitsDK?

There is no region published for OldHabbitsDK. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 80.209.114.142:28015 is its address.

Is OldHabbitsDK performing well?

Server fps over the last 48 hours: 35 on average, 16 at the lowest. At its peak it held 137,331 entities: buildings, deployables and the rest of the world. Memory use peaked at 4,926 MB. What players feel as lag is low fps together with a rising entity count.

OldHabbitsDK runs which version of Rust?

Rust network protocol 2634 and build 167231 on Linux is what OldHabbitsDK runs. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of OldHabbitsDK?

OldHabbitsDK is up. It is taking players now. The reported uptime puts its last restart at about 5 days 20 hours ago. 7 full days have passed with 79% uptime, 133 of 168 hours. The earliest Rust Analytics saw it was 20 September 2026.

Tags & Filters

What is the meaning of the tags on OldHabbitsDK?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): It holds 100 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167231 (Build): Game build: 167231; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Categorised as Modded: plugins or settings alter gameplay, which OldHabbitsDK publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

OldHabbitsDK appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, OldHabbitsDK matches these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Connection

How can I connect to OldHabbitsDK?

The console route: start Rust, press F1, enter client.connect 80.209.114.142:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp100
Max players It holds 100 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167231
Build Game build: 167231.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.