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RUST ANALYTICS
LIVE85,131PLY11,706SRV
QUOTE 80.216.22.94:28015 Online EU checked 13m ago

Dont Join

monthly wipes vanilla
Players · last
0/ 100
+024h
0% full
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 100
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#8,096
top 36% · #2051 in EU
Rank · 7d ago
#13,428
5332 places up
Last wipe
8d ago
monthly schedule
Next wipe
22d 2h
Thu 5 Nov, 19:00 UTC FW
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
11
player hours, last seven days
Map
5000
Procedural Map · seed 20261006
First seen
6 Oct 2026
no hostname published

Players

AveragePeak
00.250.50.75117:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

05010015020017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct8 Oct9 Oct11 Oct12 Oct14 Oct

Top 36% of all ranked servers, top 72% in EU. Ranked on player hours over the last seven days.

Wipe schedule

Next wipeThursday 5 November, 19:00 UTCin 22d 2h

The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 25 on average49/100−9−15.5%
2[EU]Luuxens[PVE&RP]Town|Drugs|Quests|Tiers|Roles|RaidBases|FireEU · groups of 16+ · monthly · 8 on average6/50−1−17.2%
3UTC | BUILDING | CREATIVE | BUILD | ПАЛЯНИЦЯ | EU | UAEU · groups of 8+ · monthly · 4 on average11/40+5+76.0%
4Raichu Staging | F1 Spawn | Noclip | DLC UnlockedEU · groups of 8+ · 2 on average0/25−1
5[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 108 on average245/999+24+10.9%
6Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 31 on average25/100+9+57.9%

Quick answers

from the figures on this page

Server Rules

How is Dont Join configured in terms of rules and settings?

The name of Dont Join carries no gather rate. The default group size of 8 players applies here. build & creative is the mode, a sandbox for building, with gathering removed. Community is its listing in the server browser. Vanilla is its own label: rust as Facepunch ships it: rates, kits and rules unchanged. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on Dont Join?

Dont Join uses a procedural map of size 5,000 with seed 20261006, generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Player Count

What is the rank of Dont Join?

On seven-day player hours, Dont Join sits at #8,096, in the top 36% across ranked servers and #2,051 in Europe.

How many players does Dont Join have?

0 of 100 slots on Dont Join are filled at the moment. Average players over seven days: 0; peak: 1. Over the last 48 hours, the peak hour was 09:00 UTC, averaging 1 players.

Wipe Frequency

When does Dont Join schedule its wipes?

The estimate for Dont Join's next wipe comes from the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes at that time. This world has been running for 8 days 4 hours. A monthly wipe schedule is published in its tags.

Server Details

Where can Dont Join be found?

In Europe, Dont Join lists itself with the EU tag. Rust Analytics reports the location a server claims, not the machine's actual location. 80.216.22.94:28015 is its address.

Is Dont Join performing well?

Average server fps for the last 48 hours is 100; the floor was 27. At its peak it held 145,698 entities: buildings, deployables and the rest of the world. The memory ceiling reached 3,799 MB. What players feel as lag is low fps together with a rising entity count.

What Rust version is Dont Join running?

The version in use at Dont Join: Rust network protocol 2634 and build 167781, on Linux. Joining requires the same protocol on your game, which Steam updates.

Is Dont Join up, and how consistent is its uptime?

Dont Join is up. It is taking players now. Its own uptime figure dates the last restart to roughly 27 hours ago. 7 full days have passed with 54% uptime, 91 of 168 hours. 6 October 2026 is when Rust Analytics first saw it.

Tags & Filters

How should you interpret the tags on Dont Join?

The game's server browser reads gmvanilla (Game mode): The vanilla survival ruleset; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): Build 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^m (Monthly): A single wipe each month, alongside Facepunch's force wipe; ^v (Vanilla): Rust as Facepunch ships it: rates, kits and rules unchanged; ^k (Build server): Base practice and design; EU (Europe): The server browser files it under Europe, which Dont Join publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does Dont Join show up in Rust Analytics lists and filters?

On Rust Analytics, Dont Join matches these lists: Rust servers: Europe, Rust build and creative servers and Vanilla Rust servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Build server ^k; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Joining the Server

What is the process to join Dont Join?

The console route: start Rust, press F1, enter client.connect 80.216.22.94:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^m,^v,^k,EU,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode The vanilla survival ruleset.
mp100
Max players Capacity: 100 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167781
Build Build 167781.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Wipe schedule

^m
Monthly A single wipe each month, alongside Facepunch's force wipe.

Difficulty

^v
Vanilla Rust as Facepunch ships it: rates, kits and rules unchanged.

Gameplay

^k
Build server Base practice and design.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.