Skip to the page
RUST ANALYTICS
LIVE34,594PLY11,452SRV
QUOTE 80.76.61.125:28015 Offline checked 19d ago

Test Server 31 #1

Players · last
1/ 31
n/a24h
3% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 31
3% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#13,680
top 61%
Rank · 7d ago
#9,558
4122 places down
Last wipe
38d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
24 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average182/225−37−16.9%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 356 on average126/200−13−9.6%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 337 on average238/275+8+3.4%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 334 on average103/200−28−21.4%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average13/250−19−58.9%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average100/100−18−15.4%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on Test Server 31 #1?

No gather rate appears in the name of Test Server 31 #1. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on Test Server 31 #1?

A procedural map runs on Test Server 31 #1, created by the game.

Player Count

What is the rank of Test Server 31 #1?

In the top 61% of all ranked servers, Test Server 31 #1 is #13,680 on player hours over the last seven days.

How full is Test Server 31 #1?

Right now, Test Server 31 #1 is offline; the last sighting was 19 days 5 hours ago.

Wipe Schedule

How often does Test Server 31 #1 wipe?

The record holds too few of Test Server 31 #1's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 38 days 12 hours old.

Server Info

What is the server location for Test Server 31 #1?

No region is published by Test Server 31 #1. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 80.76.61.125:28015 is its address.

Test Server 31 #1 is on which Rust version?

Rust network protocol 2633 and build 163794 on Windows is what Test Server 31 #1 runs. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of Test Server 31 #1?

Offline at this moment: Test Server 31 #1. Last seen 19 days 5 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. The earliest Rust Analytics saw it was 24 September 2026.

Server Tags

How should you interpret the tags on Test Server 31 #1?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp31 (Max players): It holds 31 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): To join, your game needs protocol 2633; cs163794 (Build): It runs build 163794; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set, which Test Server 31 #1 publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does Test Server 31 #1 show up in Rust Analytics lists and filters?

On Rust Analytics, Test Server 31 #1 matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Joining the Server

What steps do I take to join Test Server 31 #1?

Type client.connect 80.76.61.125:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp31,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp31
Max players It holds 31 slots.
ts8
Group limit Team size stays at the game default of 8.
v2633
Protocol To join, your game needs protocol 2633.
cs163794
Build It runs build 163794.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.