Private Vanilla Rust Test
Key statistics
the figures behind the quote- Players now
- 0/ 1 0% full
- Change · 24h
- ▼−1 no reading a day ago
- 7-day average
- 0 peak 1
- Rank
- #8,116 top 37%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 15h ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 11 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 14 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 37% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 18:30 UTC15h ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 128 on average | 80/300 | ▼−74−48.1% | |
| 2 | МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average | 89/100 | ▼−1−0.7% | |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average | 19/1000 | ▼−22−53.4% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 74 on average | 5/1000 | ▼−6−54.5% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 71 on average | 22/700 | ▼−18−45.2% | |
| 6 | RustSpain.com | EU MainEU · groups of 12+ · weekly · 67 on average | 7/200 | ▲+1+18.3% |
Quick answers
from the figures on this pageMap and Rules
How is Private Vanilla Rust Test configured in terms of rules and settings?
No gather rate appears in the name of Private Vanilla Rust Test. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. In the server browser it appears under Modded, with plugins or settings that change the game. Carbon plugins are running. VAC, Valve's anti-cheat, is enabled.
What is the current map on Private Vanilla Rust Test?
A procedural map runs on Private Vanilla Rust Test, created by the game.
Population
What position does Private Vanilla Rust Test hold in the server rankings?
In the top 37% of all ranked servers, Private Vanilla Rust Test is #8,116 on player hours over the last seven days.
How full is Private Vanilla Rust Test?
On Private Vanilla Rust Test, 0 players are in now, out of 1 slots. The seven-day average is 0 players, with a peak of 1. At 12:00 UTC in the last 48 hours, it averaged 1 players, the busiest hour.
Wipe Schedule
When does Private Vanilla Rust Test schedule its wipes?
There are too few wipes on record for Private Vanilla Rust Test to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 15 hours ago the current world was created.
Server Overview
What is the server location for Private Vanilla Rust Test?
There is no region published for Private Vanilla Rust Test. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 81.100.55.124:28015.
Private Vanilla Rust Test runs which version of Rust?
The build is Rust network protocol 2634 and build 167781 on Linux, running on Private Vanilla Rust Test. Your game needs the same protocol to get in; Steam takes care of the update.
Is Private Vanilla Rust Test up, and how consistent is its uptime?
The server is live: Private Vanilla Rust Test is online. First sighting by Rust Analytics: 14 October 2026.
Server Tags
What is the meaning of the tags on Private Vanilla Rust Test?
Published by Private Vanilla Rust Test for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): Build 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; ^y (Carbon): The plugin framework here is Carbon. Also in the tags and at the top of this page: current players, queue and world creation time.
Where does Private Vanilla Rust Test show up in Rust Analytics lists and filters?
These Rust Analytics lists include Private Vanilla Rust Test: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
How to Join
How can I connect to Private Vanilla Rust Test?
Type client.connect 81.100.55.124:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y
Game
gmrust
mp1
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.