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RUST ANALYTICS
LIVE48,429PLY11,544SRV
QUOTE 81.143.39.68:28015 Online checked 11m ago

Rust D'y

Players · last
0/ 20
+024h
0% full
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 20
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#13,238
top 60%
Rank · 7d ago
#16,709
3471 places up
Last wipe
5d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
6000
Procedural Map · seed 1676339842
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123400:0009:0018:0004:0013:0022:00

Hourly average and peak, UTC.

Server performance

05010015020000:0009:0018:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 14:15 UTC5d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average243/275+48+24.7%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 337 on average176/200+29+19.5%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 327 on average451/475+45+11.0%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 318 on average163/200+8+5.4%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average28/250−2−6.4%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average189/275+56+41.9%

Quick answers

from the figures on this page

Map and Rules

How is Rust D'y configured in terms of rules and settings?

The name of Rust D'y carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its listing in the server browser. VAC is not active.

Which map is played on Rust D'y?

Rust D'y uses a procedural map of size 6,000 with seed 1676339842, generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Population

What position does Rust D'y hold in the server rankings?

In the top 60% of all ranked servers, Rust D'y is #13,238 on player hours over the last seven days.

How many players does Rust D'y have?

On Rust D'y, 0 players are in now, out of 20 slots. Average players over seven days: 0; peak: 1.

Wipe Frequency

What happens on wipe day at Rust D'y?

An average of 1 players marked the busiest point of its recent wipes. On the latest wipe, 0 hours after the wipe, the crowd peaked.

When does Rust D'y schedule its wipes?

The record holds too few of Rust D'y's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 5 days 9 hours ago the current world was created.

Server Info

Where can Rust D'y be found?

For Rust D'y, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 81.143.39.68:28015 is its address.

How is the performance on Rust D'y?

Server fps over the last 48 hours: 86 on average, 53 at the lowest. 208,211 entities is the maximum carried: buildings, deployables and everything else. Memory use peaked at 5,205 MB. Low fps and growing entities are the source of felt lag.

Rust D'y runs which version of Rust?

The build is Rust network protocol 2634 and build 167398 on Linux, running on Rust D'y. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of Rust D'y?

Rust D'y is up. It is taking players now. 3 days 2 hours ago is when it last restarted, judging by the uptime it reports. The last 7 full days give 100% uptime, 168 hours on out of 168. The earliest Rust Analytics saw it was 13 September 2026.

Tags & Filters

What is the meaning of the tags on Rust D'y?

These tags are published by Rust D'y and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp20 (Max players): Capacity: 20 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167398 (Build): Game build: 167398; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set. Also in the tags and at the top of this page: current players, queue and world creation time.

Rust D'y appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, Rust D'y matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Connection

What is the process to join Rust D'y?

The console route: start Rust, press F1, enter client.connect 81.143.39.68:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp20
Max players Capacity: 20 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167398
Build Game build: 167398.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.