DutchEmpire 2x fun events
Key statistics
the figures behind the quote- Players now
- 0/ 100 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,558 top 71%
- Rank · 7d ago
- #15,837 ▲279 places up
- Last wipe
- 23d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- teams off players per team
- Gather rate
- 2x read from the name
- Score
- 0 player hours, last seven days
- Map
- – Custom Map
- First seen
- 20 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Atlas - EU 2X Monthly | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 651 on average | 258/350 | ▼−16−5.9% | |
| 2 | Vital Rust - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 425 on average | 185/275 | ▼−10−5.3% | |
| 3 | MIRAGE RUST | MONTHLY 2x | VANILLA+ | Wipe 01.10EU · groups of 300+ · 2x · monthly · 302 on average | 110/500 | ▼−3−2.7% | |
| 4 | MIRAGE RUST | MAIN 2x | VANILLA+ | Wipe 09.10EU · groups of 300+ · 2x · weekly · 292 on average | 17/1000 | ▼−23−57.9% | |
| 5 | Magic Rust #18 — Vanilla 2x | PyccкийEU · groups of 150+ · 2x · weekly · 260 on average | 7/100 | ▲+2+47.4% | |
| 6 | Magic Rust #27 — Vanilla 2x (Monthly) | PyccкийEU · groups of 150+ · 2x · monthly · 258 on average | 96/300 | ▼−4−3.9% |
Quick answers
from the figures on this pageRules & Settings
How is DutchEmpire 2x fun events configured in terms of rules and settings?
A gather rate of 2x appears in the name of DutchEmpire 2x fun events. The server does not state any group limit. hardcore is the mode, Facepunch's hardest mode. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. VAC, Valve's anti-cheat, is enabled.
Activity
Where does DutchEmpire 2x fun events sit in the rankings?
For the last seven days, DutchEmpire 2x fun events holds rank #15,558 on player hours, in the top 71% of all ranked servers.
How many players does DutchEmpire 2x fun events have?
Right now, DutchEmpire 2x fun events is offline; the last sighting was 19 days 20 hours ago.
Wipe Schedule
How often does DutchEmpire 2x fun events wipe?
No rhythm can be told for DutchEmpire 2x fun events yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 23 days ago the current world was created.
Server Details
Where can DutchEmpire 2x fun events be found?
There is no region published for DutchEmpire 2x fun events. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 81.205.40.17:28015.
DutchEmpire 2x fun events is on which Rust version?
The version in use at DutchEmpire 2x fun events: Rust network protocol 2633 and build 165217, on Windows. The protocol has to match for you to join, and Steam applies that update.
Is DutchEmpire 2x fun events up, and how consistent is its uptime?
No response from DutchEmpire 2x fun events. It was last seen 19 days 20 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. First sighting by Rust Analytics: 20 September 2026.
Server Tags
How should you interpret the tags on DutchEmpire 2x fun events?
Published by DutchEmpire 2x fun events for the game's server browser to read: gmhardcore (Game mode): Hardcore rules, which are tougher; mp100 (Max players): Capacity: 100 slots; ts0 (Group limit): Teams do not run here; v2633 (Protocol): To join, your game needs protocol 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: the game is changed by plugins or settings. Also in the tags and at the top of this page: current players, queue and world creation time.
Where does DutchEmpire 2x fun events show up in Rust Analytics lists and filters?
The following Rust Analytics lists feature DutchEmpire 2x fun events: 2x Rust servers and Modded Rust servers. It appears under these filters on the server list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o; Gather rate: 2x.
Joining the Server
What is the process to join DutchEmpire 2x fun events?
The console route: start Rust, press F1, enter client.connect 81.205.40.17:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2633,gmhardcore,cs165217,ts0,^o^z
Game
gmhardcore
mp100
ts0
v2633
cs165217
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.