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RUST ANALYTICS
LIVE55,797PLY11,631SRV
QUOTE 81.205.40.17:28015 Offline checked 19d ago

DutchEmpire 2x fun events

2x teams off moddedoxidehardcore
Players · last
0/ 100
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 100
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,558
top 71%
Rank · 7d ago
#15,837
279 places up
Last wipe
23d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
teams off
players per team
Gather rate
2x
read from the name
Score
0
player hours, last seven days
Map
–
Custom Map
First seen
20 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep27 Sep29 Sep1 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Atlas - EU 2X Monthly | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 651 on average258/350−16−5.9%
2Vital Rust - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 425 on average185/275−10−5.3%
3MIRAGE RUST | MONTHLY 2x | VANILLA+ | Wipe 01.10EU · groups of 300+ · 2x · monthly · 302 on average110/500−3−2.7%
4MIRAGE RUST | MAIN 2x | VANILLA+ | Wipe 09.10EU · groups of 300+ · 2x · weekly · 292 on average17/1000−23−57.9%
5Magic Rust #18 — Vanilla 2x | PyccкийEU · groups of 150+ · 2x · weekly · 260 on average7/100+2+47.4%
6Magic Rust #27 — Vanilla 2x (Monthly) | PyccкийEU · groups of 150+ · 2x · monthly · 258 on average96/300−4−3.9%

Quick answers

from the figures on this page

Rules & Settings

How is DutchEmpire 2x fun events configured in terms of rules and settings?

A gather rate of 2x appears in the name of DutchEmpire 2x fun events. The server does not state any group limit. hardcore is the mode, Facepunch's hardest mode. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. VAC, Valve's anti-cheat, is enabled.

Activity

Where does DutchEmpire 2x fun events sit in the rankings?

For the last seven days, DutchEmpire 2x fun events holds rank #15,558 on player hours, in the top 71% of all ranked servers.

How many players does DutchEmpire 2x fun events have?

Right now, DutchEmpire 2x fun events is offline; the last sighting was 19 days 20 hours ago.

Wipe Schedule

How often does DutchEmpire 2x fun events wipe?

No rhythm can be told for DutchEmpire 2x fun events yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 23 days ago the current world was created.

Server Details

Where can DutchEmpire 2x fun events be found?

There is no region published for DutchEmpire 2x fun events. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 81.205.40.17:28015.

DutchEmpire 2x fun events is on which Rust version?

The version in use at DutchEmpire 2x fun events: Rust network protocol 2633 and build 165217, on Windows. The protocol has to match for you to join, and Steam applies that update.

Is DutchEmpire 2x fun events up, and how consistent is its uptime?

No response from DutchEmpire 2x fun events. It was last seen 19 days 20 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. First sighting by Rust Analytics: 20 September 2026.

Server Tags

How should you interpret the tags on DutchEmpire 2x fun events?

Published by DutchEmpire 2x fun events for the game's server browser to read: gmhardcore (Game mode): Hardcore rules, which are tougher; mp100 (Max players): Capacity: 100 slots; ts0 (Group limit): Teams do not run here; v2633 (Protocol): To join, your game needs protocol 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: the game is changed by plugins or settings. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does DutchEmpire 2x fun events show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature DutchEmpire 2x fun events: 2x Rust servers and Modded Rust servers. It appears under these filters on the server list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o; Gather rate: 2x.

Joining the Server

What is the process to join DutchEmpire 2x fun events?

The console route: start Rust, press F1, enter client.connect 81.205.40.17:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmhardcore,cs165217,ts0,^o^z

Game

gmhardcore
Game mode Hardcore rules, which are tougher.
mp100
Max players Capacity: 100 slots.
ts0
Group limit Teams do not run here.
v2633
Protocol To join, your game needs protocol 2633.
cs165217
Build Game build: 165217.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.