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RUST ANALYTICS
LIVE89,109PLY11,800SRV
QUOTE 81.41.191.204:28015 Offline checked 2d ago

Dancy 1v1 - Kits and Arenas

moddedcarbon
Players · last
0/ 10
n/a24h
0% full
7-day avg 0 peak 2
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak 2
Rank
#11,388
top 51%
Rank · 7d ago
–
not ranked a week ago
Last wipe
3d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
3
player hours, last seven days
Map
–
Procedural Map
First seen
10 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct11 Oct12 Oct13 Oct

Top 51% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average148/300+70+90.6%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average199/245+102+106.0%
3МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average89/100−1−0.7%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 84 on average100/1000−3−3.1%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average37/1000−7−16.4%
6SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 74 on average81/200+4+4.9%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on Dancy 1v1 - Kits and Arenas?

No gather rate appears in the name of Dancy 1v1 - Kits and Arenas. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins are running. VAC, Valve's anti-cheat, is enabled.

Which map is played on Dancy 1v1 - Kits and Arenas?

The game generates the procedural map on Dancy 1v1 - Kits and Arenas.

Activity

What position does Dancy 1v1 - Kits and Arenas hold in the server rankings?

In the top 51% of all ranked servers, Dancy 1v1 - Kits and Arenas is #11,388 on player hours over the last seven days.

What is the population on Dancy 1v1 - Kits and Arenas?

Right now, Dancy 1v1 - Kits and Arenas is offline; the last sighting was 2 days 11 hours ago. The mean over the last seven days is 0 players, reaching 2 at its highest.

Wipe Schedule

When does Dancy 1v1 - Kits and Arenas schedule its wipes?

No rhythm can be told for Dancy 1v1 - Kits and Arenas yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 3 days 1 hours old.

Server Info

What is the server location for Dancy 1v1 - Kits and Arenas?

No region is published by Dancy 1v1 - Kits and Arenas. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 81.41.191.204:28015.

What Rust version is Dancy 1v1 - Kits and Arenas running?

The build is Rust network protocol 2634 and build 167398 on Windows, running on Dancy 1v1 - Kits and Arenas. The protocol has to match for you to join, and Steam applies that update.

How reliable is Dancy 1v1 - Kits and Arenas and is it currently online?

Dancy 1v1 - Kits and Arenas is down. The last time we saw it was 2 days 11 hours ago. 17% is its uptime for the last 2 full days, 8 of 48 hours. First sighting by Rust Analytics: 10 October 2026.

Server Tags

How should you interpret the tags on Dancy 1v1 - Kits and Arenas?

Published by Dancy 1v1 - Kits and Arenas for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): It holds 10 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167398 (Build): Build 167398; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; ^y (Carbon): The plugin framework here is Carbon. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does Dancy 1v1 - Kits and Arenas show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature Dancy 1v1 - Kits and Arenas: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

How to Join

What is the process to join Dancy 1v1 - Kits and Arenas?

Type client.connect 81.41.191.204:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players It holds 10 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167398
Build Build 167398.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Mods and access

^z
Modded Categorised as Modded: plugins or settings alter gameplay.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.