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RUST ANALYTICS
LIVE38,465PLY11,453SRV
QUOTE 81.84.81.153:28015 Offline checked 7d ago

Cobalt Refuge PVE | Custom Skills | No Raid | Zombies

moddedoxide
Players · last
0/ 2
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 2
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,008
top 72%
Rank · 7d ago
#6,176
9832 places down
Last wipe
7d ago
no schedule published
Next wipe
6d 1h
Tue 20 Oct, 09:48 UTC
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
21 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep25 Sep30 Sep4 Oct9 Oct13 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays
Next wipeTuesday 20 October, 09:48 UTCin 6d 1h

Every other Tuesday at 09:48 UTC · medium confidence

usual gap
14 days
between real wipes
on rhythm
100%
of its recent wipes
wipe-day peak
1
players, last three wipes
crowd held
100%
of its cycles kept half the crowd

Coming wipes

  1. 6d 1hTue 20 Oct, 09:48 UTC
  2. 20d 1hTue 3 Nov, 09:48 UTC
  3. 22d 10hThu 5 Nov, 19:00 UTCFW
  4. 34d 1hTue 17 Nov, 09:48 UTC

The first 48 hours of its last wipes

Tue 6 OctThu 1 OctTue 22 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 09:48 UTC7d ago 1 – running 0
Thu 1 Oct, 22:24 UTC FW12d ago 1 – 4.5 days 0
Tue 22 Sep, 09:15 UTC21d ago 1 held half 9.5 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average71/300−40−36.3%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average55/225−26−32.0%
3МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average92/100+2+1.8%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average23/1000−22−49.0%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average6/1000−14−69.6%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average18/700−49−73.0%

Quick answers

from the figures on this page

Rules & Settings

How is Cobalt Refuge PVE | Custom Skills | No Raid | Zombies configured in terms of rules and settings?

The name of Cobalt Refuge PVE | Custom Skills | No Raid | Zombies carries no gather rate. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on Cobalt Refuge PVE | Custom Skills | No Raid | Zombies?

The game generates the procedural map on Cobalt Refuge PVE | Custom Skills | No Raid | Zombies.

Population

What is the rank of Cobalt Refuge PVE | Custom Skills | No Raid | Zombies?

In the top 72% of all ranked servers, Cobalt Refuge PVE | Custom Skills | No Raid | Zombies is #16,008 on player hours over the last seven days.

How many players does Cobalt Refuge PVE | Custom Skills | No Raid | Zombies have?

At present, Cobalt Refuge PVE | Custom Skills | No Raid | Zombies is offline; the last sighting was 7 days 13 hours ago.

Wipe Frequency

How does Cobalt Refuge PVE | Custom Skills | No Raid | Zombies handle wipe day?

Recent wipes at this server drew an average peak of 1 players. 1 hours after the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 100% of its recent wipes.

On what cycle does Cobalt Refuge PVE | Custom Skills | No Raid | Zombies wipe?

The wipe rhythm at Cobalt Refuge PVE | Custom Skills | No Raid | Zombies is every other Tuesday at 09:48 UTC. On Tuesday 20 October at 09:48 UTC the next wipe is due. 7 days 22 hours ago the current world was created.

Server Overview

Where can Cobalt Refuge PVE | Custom Skills | No Raid | Zombies be found?

There is no region published for Cobalt Refuge PVE | Custom Skills | No Raid | Zombies. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 81.84.81.153:28015 is its address.

Cobalt Refuge PVE | Custom Skills | No Raid | Zombies is on which Rust version?

Rust network protocol 2634 and build 166652 on Windows is what Cobalt Refuge PVE | Custom Skills | No Raid | Zombies runs. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of Cobalt Refuge PVE | Custom Skills | No Raid | Zombies?

No response from Cobalt Refuge PVE | Custom Skills | No Raid | Zombies. It was last seen 7 days 13 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. First sighting by Rust Analytics: 21 September 2026.

Tags and Rankings

What is the meaning of the tags on Cobalt Refuge PVE | Custom Skills | No Raid | Zombies?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp2 (Max players): Capacity: 2 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166652 (Build): Build 166652; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Categorised as Modded: plugins or settings alter gameplay, which Cobalt Refuge PVE | Custom Skills | No Raid | Zombies publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does Cobalt Refuge PVE | Custom Skills | No Raid | Zombies show up in Rust Analytics lists and filters?

On Rust Analytics, Cobalt Refuge PVE | Custom Skills | No Raid | Zombies matches these lists: Modded Rust servers and Rust zombie servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to Join

What steps do I take to join Cobalt Refuge PVE | Custom Skills | No Raid | Zombies?

Type client.connect 81.84.81.153:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp2
Max players Capacity: 2 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs166652
Build Build 166652.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.