Refuge - Vanilla - 4500 Map - Low Pop - BiWeekly
Key statistics
the figures behind the quote- Players now
- 0/ 100 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak 4
- Rank
- #4,733 top 21%
- Rank · 7d ago
- #6,071 ▲1338 places up
- Last wipe
- 2d ago biweekly schedule
- Next wipe
- 21d 17h Thu 5 Nov, 19:00 UTC FW
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 59 player hours, last seven days
- Map
- 4500 Procedural Map · seed 1
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 3 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 21% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdays- usual gap
- 28 days between real wipes
- on rhythm
- 100% of its recent wipes
- wipe-day peak
- 2 players, last three wipes
- crowd held
- 50% else halves by day 1
Coming wipes
- 21d 17hThu 5 Nov, 19:00 UTCFW
- 25d 11hMon 9 Nov, 13:12 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 13:12 UTC2d ago | 3 | – | running | 0 |
| Thu 1 Oct, 19:30 UTC FW13d ago | 1 | halved by day 1 | 10.7 days | 0 |
| Mon 14 Sep, 12:32 UTC30d ago | 2 | held half | 17.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 175 on average | 18/200 | ▲+1+8.0% | |
| 2 | Rustoria.co - EU MediumEU · groups of 12+ · biweekly · 83 on average | 24/200 | ▲+11+84.6% | |
| 3 | Rusty Moose |US Biweekly|NA · groups of 12+ · biweekly · 63 on average | 97/200 | ▼−4−3.9% | |
| 4 | Rustoria.co - SEA MediumEA · groups of 16+ · biweekly · 46 on average | 14/200 | ▲+2+19.1% | |
| 5 | ARENA BR SOLO | VANILLA | LATAM |SA · groups of 8+ · biweekly · 36 on average | 26/200 | ▼−5−15.4% | |
| 6 | [BR] CLT Rustico SOLO/DUO Full Wipe [11/10]SA · groups of 8+ · biweekly · 36 on average | 20/150 | ▼−16−44.7% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on Refuge - Vanilla - 4500 Map - Low Pop - BiWeekly?
No gather rate appears in the name of Refuge - Vanilla - 4500 Map - Low Pop - BiWeekly. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. Its self-description is vanilla: rust as Facepunch ships it: rates, kits and rules unchanged. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on Refuge - Vanilla - 4500 Map - Low Pop - BiWeekly?
The map on Refuge - Vanilla - 4500 Map - Low Pop - BiWeekly is procedural, size 4,500, with seed 1, and generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.
Player Count
What is the rank of Refuge - Vanilla - 4500 Map - Low Pop - BiWeekly?
In the top 21% of all ranked servers, Refuge - Vanilla - 4500 Map - Low Pop - BiWeekly is #4,733 on player hours over the last seven days.
How full is Refuge - Vanilla - 4500 Map - Low Pop - BiWeekly?
0 of 100 slots on Refuge - Vanilla - 4500 Map - Low Pop - BiWeekly are filled at the moment. The seven-day average is 0 players, with a peak of 4. At 13:00 UTC in the last 48 hours, it averaged 3 players, the busiest hour.
Wipe Cycle
What happens on wipe day at Refuge - Vanilla - 4500 Map - Low Pop - BiWeekly?
An average of 2 players marked the busiest point of its recent wipes. On the latest wipe, 0 hours after the wipe, the crowd peaked. Half the peak was held until the next wipe in 50% of its recent wipes. If it did not hold, by day 1 the crowd dropped below half.
When does Refuge - Vanilla - 4500 Map - Low Pop - BiWeekly schedule its wipes?
Wipes at Refuge - Vanilla - 4500 Map - Low Pop - BiWeekly follow the rhythm every 4 weeks on Monday at 13:12 UTC. When every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, that is its next wipe. 2 days 12 hours ago the current world was created. Its tags carry a wipe schedule of every two weeks.
Server Info
Where can Refuge - Vanilla - 4500 Map - Low Pop - BiWeekly be found?
For Refuge - Vanilla - 4500 Map - Low Pop - BiWeekly, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 81.88.223.46:30016.
Is Refuge - Vanilla - 4500 Map - Low Pop - BiWeekly performing well?
Average server fps for the last 48 hours is 143; the floor was 98. The entity count reached 149,686, covering buildings, deployables and all else in the world. Up to 3,692 MB of memory was used. Low fps and growing entities are the source of felt lag.
Refuge - Vanilla - 4500 Map - Low Pop - BiWeekly is on which Rust version?
The build is Rust network protocol 2634 and build 167781 on Linux, running on Refuge - Vanilla - 4500 Map - Low Pop - BiWeekly. Joining requires the same protocol on your game, which Steam updates.
What is the uptime and reliability of Refuge - Vanilla - 4500 Map - Low Pop - BiWeekly?
Online at this moment: Refuge - Vanilla - 4500 Map - Low Pop - BiWeekly. 20 hours ago is when it last restarted, judging by the uptime it reports. 100% is its uptime for the last 7 full days, 168 of 168 hours. First sighting by Rust Analytics: 13 September 2026.
Server Tags
How should you interpret the tags on Refuge - Vanilla - 4500 Map - Low Pop - BiWeekly?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): It holds 100 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): Build 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^b (Biweekly): Two-week wipe cycle; ^v (Vanilla): Rust as Facepunch ships it: rates, kits and rules unchanged, which Refuge - Vanilla - 4500 Map - Low Pop - BiWeekly publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Refuge - Vanilla - 4500 Map - Low Pop - BiWeekly appears in which of the lists and filters on Rust Analytics?
The following Rust Analytics lists feature Refuge - Vanilla - 4500 Map - Low Pop - BiWeekly: Rust community servers and Vanilla Rust servers. It appears under these filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.
Joining the Server
How can I connect to Refuge - Vanilla - 4500 Map - Low Pop - BiWeekly?
Type client.connect 81.88.223.46:30016 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. You can visit its website at https://rust.axelpx.ru.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2634,^b,^v,gmrust,cs167781,ts8
Game
gmrust
mp100
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^b
Difficulty
^v
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
