MyServer (TEST)
Key statistics
the figures behind the quote- Players now
- 0/ 100 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,529 top 70%
- Rank · 7d ago
- #15,266 ▼263 places down
- Last wipe
- 41d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 10 max players per team
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Custom Map
- First seen
- 25 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 5 Nov, 19:00 UTC FW6d ago | – | – | running | – |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 234 on average | 139/2000 | ▼−46−24.7% | |
| 2 | [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 202 on average | 184/2000 | ▲+6+3.3% | |
| 3 | Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 84 on average | 24/200 | ▼−24−49.6% | |
| 4 | Japan Tokyo - Vanilla PvE|JP|BeginnerEA · groups of 16+ · 80 on average | 95/100 | ▲+6+7.3% | |
| 5 | TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 06.11EU · groups of 30+ · biweekly · 78 on average | 99/100 | ▼−34−25.5% | |
| 6 | Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsidgroups of 8+ · biweekly · 67 on average | 27/250 | ▼−22−45.4% |
Quick answers
from the figures on this pageServer Rules
How is MyServer (TEST) configured in terms of rules and settings?
No gather rate appears in the name of MyServer (TEST). Group size is capped at 10 players. pve is the mode, player-versus-player combat is absent. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, switched off.
Player Count
Where does MyServer (TEST) sit in the rankings?
In the top 70% of all ranked servers, MyServer (TEST) is #15,529 on player hours over the last seven days.
What is the population on MyServer (TEST)?
At present, MyServer (TEST) is offline; the last sighting was 18 days 7 hours ago.
Wipe Schedule
On what cycle does MyServer (TEST) wipe?
No rhythm can be told for MyServer (TEST) yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 3 December at 19:00 UTC. Its world now is 41 days 21 hours old.
Server Info
Where can MyServer (TEST) be found?
For MyServer (TEST), no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 81.90.31.5:28015.
What Rust version is MyServer (TEST) running?
The version in use at MyServer (TEST): Rust network protocol 2635 and build 168909, on Windows. The protocol has to match for you to join, and Steam applies that update.
Is MyServer (TEST) up, and how consistent is its uptime?
Offline at this moment: MyServer (TEST). Last seen 18 days 7 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. 25 October 2026 is when Rust Analytics first saw it.
Tags & Filters
How should you interpret the tags on MyServer (TEST)?
Published by MyServer (TEST) for the game's server browser to read: gmvanilla (Game mode): Vanilla survival is the mode; mp100 (Max players): It holds 100 slots; ts10 (Group limit): Team size caps at 10; v2635 (Protocol): To join, your game needs protocol 2635; cs168909 (Build): Build 168909; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^p (PvE): Player-versus-player fighting is off; the world supplies the danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded listing applies: plugins or settings change play. The top of this page and the tags both show its players now, its queue and when its world was made.
Where does MyServer (TEST) show up in Rust Analytics lists and filters?
These Rust Analytics lists include MyServer (TEST): Modded Rust servers and Best Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Connection
What is the process to join MyServer (TEST)?
Type client.connect 81.90.31.5:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2635,^p,gmvanilla,cs168909,ts10,^o^z
Game
gmvanilla
mp100
ts10
v2635
cs168909
ptrak
$r?
Gameplay
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.