Rise of the Hunters - Test Server
Key statistics
the figures behind the quote- Players now
- 1/ 50 2% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #13,871 top 60%
- Rank · 7d ago
- #7,604 ▼6267 places down
- Last wipe
- 23d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 21 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 126 on average | 182/300 | ▼−14−7.2% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average | 192/225 | ▲+3+1.4% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average | 88/100 | ▼−3−2.9% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average | 46/1000 | ▼−60−56.5% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 17/1000 | ▼−14−45.5% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average | 51/700 | ▼−77−60.3% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on Rise of the Hunters - Test Server?
The name of Rise of the Hunters - Test Server carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on Rise of the Hunters - Test Server?
Rise of the Hunters - Test Server uses a procedural map, which the game generates.
Activity
What is the rank of Rise of the Hunters - Test Server?
For the last seven days, Rise of the Hunters - Test Server holds rank #13,871 on player hours, in the top 60% of all ranked servers.
How many players does Rise of the Hunters - Test Server have?
Right now, Rise of the Hunters - Test Server is offline; the last sighting was 22 days 7 hours ago.
Wipe Cycle
On what cycle does Rise of the Hunters - Test Server wipe?
No rhythm can be told for Rise of the Hunters - Test Server yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 23 days 1 hours.
Server Details
What is the location of Rise of the Hunters - Test Server?
There is no region published for Rise of the Hunters - Test Server. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 81.99.210.156:28115.
Rise of the Hunters - Test Server is on which Rust version?
The version in use at Rise of the Hunters - Test Server: Rust network protocol 2633 and build 164530, on Windows. The protocol has to match for you to join, and Steam applies that update.
Is Rise of the Hunters - Test Server up, and how consistent is its uptime?
Rise of the Hunters - Test Server is down. The last time we saw it was 22 days 7 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. The earliest Rust Analytics saw it was 21 September 2026.
Server Tags
How should you interpret the tags on Rise of the Hunters - Test Server?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): It holds 50 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs164530 (Build): Build 164530; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: the game is changed by plugins or settings, which Rise of the Hunters - Test Server publishes. Also in the tags and at the top of this page: current players, queue and world creation time.
On Rust Analytics, which lists and filters feature Rise of the Hunters - Test Server?
The following Rust Analytics lists feature Rise of the Hunters - Test Server: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Connection
What steps do I take to join Rise of the Hunters - Test Server?
Type client.connect 81.99.210.156:28115 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z
Game
gmrust
mp50
ts8
v2633
cs164530
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.