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RUST ANALYTICS
LIVE34,353PLY11,445SRV
QUOTE 82.131.105.234:28015 Online checked 7m ago

JDF

Players · last
0/ 10
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,961
top 71%
Rank · 7d ago
–
not ranked a week ago
Last wipe
12d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
13 Oct 2026
no hostname published

Players

AveragePeak
0123401:0007:0012:0018:0023:0005:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average164/225−55−25.1%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 356 on average119/200−20−14.6%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 337 on average245/275+15+6.5%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 334 on average91/200−40−30.6%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average13/250−19−58.9%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average93/100−25−21.3%

Quick answers

from the figures on this page

Map and Rules

How is JDF configured in terms of rules and settings?

No gather rate is given in the name of JDF. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on JDF?

The game generates the procedural map on JDF.

Population

Where does JDF sit in the rankings?

In the top 71% of all ranked servers, JDF is #15,961 on player hours over the last seven days.

How many players does JDF have?

0 of 10 slots on JDF are filled right now. Average players over the last seven days: 0.

Wipe Frequency

How often does JDF wipe?

There are too few wipes on record for JDF to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 12 days 10 hours.

Server Details

Where can JDF be found?

For JDF, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 82.131.105.234:28015.

JDF runs which version of Rust?

Rust network protocol 2634 and build 166652 on Windows is what JDF runs. The protocol has to match for you to join, and Steam applies that update.

How reliable is JDF and is it currently online?

Online at this moment: JDF. The earliest Rust Analytics saw it was 13 October 2026.

Tags & Filters

How should you interpret the tags on JDF?

Published by JDF for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Slot count: 10; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166652 (Build): Build 166652; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature JDF?

The following Rust Analytics lists feature JDF: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connection

What is the process to join JDF?

The console route: start Rust, press F1, enter client.connect 82.131.105.234:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players Slot count: 10.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs166652
Build Build 166652.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.