RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree]
Key statistics
the figures behind the quote- Players now
- 0/ 101 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 1 peak 5
- Rank
- #3,828 top 17%
- Rank · 7d ago
- #4,352 ▲524 places up
- Last wipe
- 13d ago weekly schedule
- Next wipe
- 17h Thu 15 Oct, 17:58 UTC
- Group limit
- 8 8, the default
- Gather rate
- 2x read from the name
- Score
- 111 player hours, last seven days
- Map
- 5800 hellfires_tv · seed 1812305520
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 3 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 17% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tag- usual gap
- 13 days between real wipes
- wipe-day peak
- 4 players, last three wipes
- crowd held
- 0% else halves by day 3
Coming wipes
- 17hThu 15 Oct, 17:58 UTC
- 7d 17hThu 22 Oct, 17:58 UTC
- 14d 17hThu 29 Oct, 17:58 UTC
- 21d 18hThu 5 Nov, 19:00 UTCFW
- 28d 17hThu 12 Nov, 17:58 UTC
- 35d 17hThu 19 Nov, 17:58 UTC
- 42d 17hThu 26 Nov, 17:58 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 19 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:58 UTC FW13d ago | 5 | – | running | 1 |
| Fri 18 Sep, 17:29 UTC26d ago | 4 | halved by day 3 | 13 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Prestige PVE HARD x2 LOOT+,NPC, ZOMBIE, CUSTOM, QUEST, SKILLSgroups of 20+ · 2x · weekly · 4 on average | 0/100 | ▼−2−100.0% | |
| 2 | Mad Science Reborn | PVE | 2X+ | Raidable Bases | BossesEU · groups of 8+ · 2x · weekly · 2 on average | 2/100 | ▲+1 | |
| 3 | PVE | UA | x2 | Raidable Bases | Event | KyivRaid | UKRAINAEU · groups of 8+ · 2x · monthly · 20 on average | 9/150 | ▲+7+332.0% | |
| 4 | [US] RustValley 2x PVE+ |Legendary Weapons| Raidable Bases|NA · groups of 15+ · 2x · biweekly · 13 on average | 16/100 | ▼−8−33.6% | |
| 5 | [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill]groups of 200+ · 1x · weekly · 12 on average | 1/100 | ▼−1−36.8% | |
| 6 | [PvE] ExaRust #2 x2-x5 | RB | Skills | Events | NoRaid | NoKillgroups of 10+ · 2x · monthly · 12 on average | 2/100 | ▪+0+4.3% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree]?
RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree] carries its gather rate in its name: 2x. The default group size of 8 players applies here. It runs roleplay, jobs, towns and rules for roleplay. In the server browser it appears under Modded, with plugins or settings that change the game. Carbon plugins are running. VAC, Valve's anti-cheat, is enabled.
Which map is played on RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree]?
A procedural map of size 5,800 with seed 1812305520 runs on RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree], created by the game. The map is reproducible from its size and seed; RustMaps shows it from this page. The name of the map reads: hellfires_tv.
Population
Where does RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree] sit in the rankings?
In the top 17% of all ranked servers, RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree] is #3,828 on player hours over the last seven days.
What is the population on RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree]?
0 of 101 slots on RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree] are filled at the moment. The mean over the last seven days is 1 players, reaching 5 at its highest. Over the last 48 hours, the peak hour was 08:00 UTC, averaging 3 players.
Wipe Cycle
What happens on wipe day at RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree]?
Recent wipes at this server drew an average peak of 4 players. On the latest wipe, 19 hours after the wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. If it did not hold, by day 3 the crowd dropped below half.
How often does RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree] wipe?
Its tag guides the prediction, as RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree] has too few wipes on record to confirm its schedule. The date of its next wipe is Thursday 15 October at 17:58 UTC. 13 days 6 hours ago the current world was created. Weekly wipes are what its tags advertise.
Server Details
Where can RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree] be found?
No region is published by RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree]. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 82.145.53.15:28017 is its address.
How is the performance on RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree]?
Server fps over the last 48 hours: 156 on average, 87 at the lowest. The entity count reached 214,332, covering buildings, deployables and all else in the world. The memory ceiling reached 5,229 MB. What players feel as lag is low fps together with a rising entity count.
RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree] runs which version of Rust?
The version in use at RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree]: Rust network protocol 2634 and build 167781, on Linux. Joining requires the same protocol on your game, which Steam updates.
Is RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree] up, and how consistent is its uptime?
RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree] is up. It is taking players now. Its own uptime figure dates the last restart to roughly 1 hours ago. The last 7 full days give 86% uptime, 144 hours on out of 168. First sighting by Rust Analytics: 13 September 2026.
Server Tags
What is the meaning of the tags on RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree]?
These tags are published by RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree] and read by the game's server browser: gmvanilla (Game mode): Vanilla survival is the mode; mp101 (Max players): Capacity: 101 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): Build 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^w (Weekly): The wipe cycle runs weekly; ^r (Roleplay): This server runs roleplay; ^p (PvE): Player-versus-player fighting is off; the world supplies the danger; ^z (Modded): The Modded listing applies: plugins or settings change play; ^y (Carbon): Carbon provides the plugin framework. The tags also carry its current players, queue and world creation time; this page shows them at the top.
On Rust Analytics, which lists and filters feature RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree]?
The following Rust Analytics lists feature RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree]: 2x Rust servers, Modded Rust servers, Best Rust PvE servers, Rust roleplay servers and Rust zombie servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks; Gather rate: 2x.
Joining the Server
What is the process to join RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree]?
Type client.connect 82.145.53.15:28017 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp101,ptrak,$r?,v2634,^z,^y,^w,^r,^p,gmvanilla,cs167781,ts8
Game
gmvanilla
mp101
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^w
Gameplay
^r
^p
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
