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RUST ANALYTICS
LIVE34,642PLY11,470SRV
QUOTE 82.147.67.183:28215 Online checked 9m ago

[RU] Custom Rust-X2

2x moddedoxide
Players · last
1/ 100
+0+0.0%24h
1% full
Day range 0 1
7-day avg 1 peak 3
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
1/ 100
1% full
Change · 24h
+0
+0.0% from 1
7-day average
1
peak 3
Rank
#4,087
top 18%
Rank · 7d ago
#3,821
266 places down
Last wipe
12d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
2x
read from the name
Score
96
player hours, last seven days
Map
4500
Custom Map · seed 1337
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
00.511.5205:0014:0023:0009:0018:0003:00

Hourly average and peak, UTC. Busiest hour of the two days: 2 players.

Server performance

05010015020005:0014:0023:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 18% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
13.8 days
between real wipes
wipe-day peak
4
players, last three wipes
crowd held
0%
else halves by day 1

The first 48 hours of its last wipes

Thu 1 OctFri 18 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 12 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:36 UTC FW12d ago 4 – running 0
Fri 18 Sep, 00:56 UTC26d ago 3 halved by day 1 13.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Atlas - EU 2X Monthly | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 646 on average132/150−33−20.1%
2Vital Rust - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 421 on average54/75−22−28.7%
3MIRAGE RUST | MONTHLY 2x | VANILLA+ | Wipe 01.10EU · groups of 300+ · 2x · monthly · 301 on average73/500+9+13.6%
4MIRAGE RUST | MAIN 2x | VANILLA+ | Wipe 09.10EU · groups of 300+ · 2x · weekly · 293 on average6/1000−25−80.4%
5Magic Rust #18 — Vanilla 2x | PyccкийEU · groups of 150+ · 2x · weekly · 261 on average2/100−8−80.4%
6Magic Rust #27 — Vanilla 2x (Monthly) | PyccкийEU · groups of 150+ · 2x · monthly · 256 on average54/300−6−9.6%

Quick answers

from the figures on this page

Map and Rules

How is [RU] Custom Rust-X2 configured in terms of rules and settings?

A gather rate of 2x appears in the name of [RU] Custom Rust-X2. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.

Which map is played on [RU] Custom Rust-X2?

The map on [RU] Custom Rust-X2 is procedural, size 4,500, with seed 1337, and generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map. Its current map goes by Custom Map.

Population

What is the rank of [RU] Custom Rust-X2?

For the last seven days, [RU] Custom Rust-X2 holds rank #4,087 on player hours, in the top 18% of all ranked servers.

What is the population on [RU] Custom Rust-X2?

1 of 100 slots on [RU] Custom Rust-X2 are filled at the moment. Average players over seven days: 1; peak: 3. The busiest hour in the last 48 hours was 09:00 UTC, with an average of 2 players.

Wipe Cycle

What happens on wipe day at [RU] Custom Rust-X2?

Recent wipes at this server drew an average peak of 4 players. On the latest wipe, 12 hours after the wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. If it did not hold, by day 1 the crowd dropped below half.

How often does [RU] Custom Rust-X2 wipe?

There are too few wipes on record for [RU] Custom Rust-X2 to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 12 days 8 hours.

Server Info

What is the location of [RU] Custom Rust-X2?

No region tag is published by [RU] Custom Rust-X2, though its name points to Europe. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 82.147.67.183:28215 is its address.

What is the performance like on [RU] Custom Rust-X2?

Average server fps for the last 48 hours is 133; the floor was 4. At its peak it held 143,619 entities: buildings, deployables and the rest of the world. Up to 4,146 MB of memory was used. A climbing entity count plus low fps is the lag players report.

What Rust version is [RU] Custom Rust-X2 running?

Rust network protocol 2634 and build 167781 on Linux is what [RU] Custom Rust-X2 runs. The protocol has to match for you to join, and Steam applies that update.

How reliable is [RU] Custom Rust-X2 and is it currently online?

The server is live: [RU] Custom Rust-X2 is online. 4 hours ago is when it last restarted, judging by the uptime it reports. 96% is its uptime for the last 7 full days, 161 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.

Tags & Filters

What is the meaning of the tags on [RU] Custom Rust-X2?

Published by [RU] Custom Rust-X2 for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): Build 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. The top of this page and the tags both show its players now, its queue and when its world was made.

[RU] Custom Rust-X2 appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, [RU] Custom Rust-X2 matches these lists: 2x Rust servers, Rust servers: Europe and Modded Rust servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 2x.

Connection

How can I connect to [RU] Custom Rust-X2?

The console route: start Rust, press F1, enter client.connect 82.147.67.183:28215. The page's Launch Rust button opens Rust through Steam and connects you instead. For more information, go to https://mag.gamestores.app.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp100
Max players Capacity: 100 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167781
Build Build 167781.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.