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RUST ANALYTICS
LIVE33,821PLY11,450SRV
QUOTE 82.153.118.81:28015 Online checked 14m ago

Rift 10x Solo/Duo/Trio

10x moddedoxide
Players · last
0/ 200
+024h
0% full
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 200
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#15,629
top 70%
Rank · 7d ago
#13,428
2201 places down
Last wipe
7d ago
no schedule published
Next wipe
–
no rhythm it keeps
Group limit
8
8, the default
Gather rate
10x
read from the name
Score
0
player hours, last seven days
Map
2400
Procedural Map · seed 1337
First seen
23 Sep 2026
no hostname published

Players

AveragePeak
0123406:0015:0000:0010:0019:0004:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep28 Sep2 Oct6 Oct10 Oct14 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
2.3 days
between real wipes
on rhythm
67%
of its recent wipes
wipe-day peak
1
players, last three wipes
crowd held
50%
else halves by day 1

The first 48 hours of its last wipes

Tue 6 OctSat 3 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 11:14 UTC7d ago 0 – running 0
Sat 3 Oct, 23:48 UTC10d ago 1+1 queue held half 2.5 days 1
Fri 2 Oct, 20:30 UTC11d ago 1+1 queue – 1.1 days 0
Wed 30 Sep, 12:44 UTC13d ago 1 halved by day 1 2.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Atlas - EU 10x | No BPs | Kits | ShopEU · groups of 20+ · 10x · weekly · 290 on average64/100−17−20.8%
2TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPENA · groups of 8+ · 10x · weekly · 188 on average200/300−14−6.4%
3Atlas - US 10x | No BPs | Kits | ShopNA · groups of 30+ · 10x · weekly · 159 on average159/200+23+17.3%
4KRAKEN | X10 | EU | KITS | RP | FPS+EU · groups of 14+ · 10x · weekly · 121 on average18/350−5−22.9%
5[EU] HollowServers.co 10x No BPs [Loot++|Events|MyMini|Shop]EU · groups of 8+ · 10x · biweekly · 75 on average27/150+2+6.2%
6[AU] HollowServers.co 10x No BPs [Loot++|Events|MyMini|Shop]OC · groups of 8+ · 10x · biweekly · 71 on average79/150−38−32.7%

Quick answers

from the figures on this page

Server Rules

How is Rift 10x Solo/Duo/Trio configured in terms of rules and settings?

Rift 10x Solo/Duo/Trio carries its gather rate in its name: 10x. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.

What is the current map on Rift 10x Solo/Duo/Trio?

The map on Rift 10x Solo/Duo/Trio is procedural, size 2,400, with seed 1337, and generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Activity

What position does Rift 10x Solo/Duo/Trio hold in the server rankings?

For the last seven days, Rift 10x Solo/Duo/Trio holds rank #15,629 on player hours, in the top 70% of all ranked servers.

How many players does Rift 10x Solo/Duo/Trio have?

On Rift 10x Solo/Duo/Trio, 0 players are in now, out of 200 slots. The seven-day average is 0 players, with a peak of 1.

Wipe Cycle

What happens on wipe day at Rift 10x Solo/Duo/Trio?

The average peak across its recent wipes is 1 players. On the latest wipe, 0 hours after the wipe, the crowd peaked. Half the peak was held until the next wipe in 50% of its recent wipes. If it did not hold, by day 1 the crowd dropped below half.

On what cycle does Rift 10x Solo/Duo/Trio wipe?

No next wipe can be predicted for Rift 10x Solo/Duo/Trio: it wipes at irregular times. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 7 days 18 hours ago the current world was created.

Server Overview

What is the location of Rift 10x Solo/Duo/Trio?

No region is published by Rift 10x Solo/Duo/Trio. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 82.153.118.81:28015.

Rift 10x Solo/Duo/Trio runs which version of Rust?

The build is Rust network protocol 2634 and build 167058 on Linux, running on Rift 10x Solo/Duo/Trio. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of Rift 10x Solo/Duo/Trio?

Online at this moment: Rift 10x Solo/Duo/Trio. 7 full days have passed with 99% uptime, 166 of 168 hours. The earliest Rust Analytics saw it was 23 September 2026.

Tags & Filters

What is the meaning of the tags on Rift 10x Solo/Duo/Trio?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp200 (Max players): Capacity: 200 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167058 (Build): It runs build 167058; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay, which Rift 10x Solo/Duo/Trio publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

Rift 10x Solo/Duo/Trio appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include Rift 10x Solo/Duo/Trio: 10x Rust servers and Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 10x.

Connection

What steps do I take to join Rift 10x Solo/Duo/Trio?

Type client.connect 82.153.118.81:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,gmrust,cs167058,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp200
Max players Capacity: 200 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167058
Build It runs build 167058.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.