R4N | STAGING
Key statistics
the figures behind the quote- Players now
- 0/ 100 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #16,408 top 69%
- Rank · 7d ago
- #13,242 ▼3166 places down
- Last wipe
- 13d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 4000 Custom Map · seed 1234
- First seen
- 1 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average | 127/200 | ▼−40−23.8% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 336 on average | 84/200 | ▼−3−3.9% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 325 on average | 444/500 | ▲+53+13.6% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 317 on average | 80/200 | ▼−12−12.8% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average | 22/250 | ▪+0+2.3% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average | 91/125 | ▼−3−3.4% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on R4N | STAGING?
No gather rate is given in the name of R4N | STAGING. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is enabled.
What is the current map on R4N | STAGING?
R4N | STAGING uses a procedural map of size 4,000 with seed 1234, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page. The name of the map reads: Custom Map.
Player Count
Where does R4N | STAGING sit in the rankings?
For the last seven days, R4N | STAGING holds rank #16,408 on player hours, in the top 69% of all ranked servers.
How many players does R4N | STAGING have?
Right now, R4N | STAGING is offline; the last sighting was 13 days 12 hours ago.
Wipe Cycle
When does R4N | STAGING schedule its wipes?
No rhythm can be told for R4N | STAGING yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 13 days 13 hours ago the current world was created.
Server Info
Where can R4N | STAGING be found?
For R4N | STAGING, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 82.153.70.48:28015.
R4N | STAGING is on which Rust version?
Rust network protocol 2634 and build 166490 on Linux is what R4N | STAGING runs. The protocol has to match for you to join, and Steam applies that update.
Is R4N | STAGING up, and how consistent is its uptime?
R4N | STAGING is down. The last time we saw it was 13 days 12 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. First sighting by Rust Analytics: 1 October 2026.
Tags and Rankings
What is the meaning of the tags on R4N | STAGING?
These tags are published by R4N | STAGING and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166490 (Build): Build 166490; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set. The top of this page and the tags both show its players now, its queue and when its world was made.
Where does R4N | STAGING show up in Rust Analytics lists and filters?
The following Rust Analytics lists feature R4N | STAGING: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Connection
How can I connect to R4N | STAGING?
The console route: start Rust, press F1, enter client.connect 82.153.70.48:28015. The page's Launch Rust button opens Rust through Steam and connects you instead. For more information, go to https://www.4noobs.co/.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2634,gmrust,cs166490,ts8
Game
gmrust
mp100
ts8
v2634
cs166490
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
