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RUST ANALYTICS
LIVE34,523PLY11,464SRV
QUOTE 82.162.62.12:28015 Online checked 8m ago

Vladivostok [24/7] Server #1 [Classic]

quad
Players · last
0/ 100
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 100
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,961
top 71%
Rank · 7d ago
#16,709
748 places up
Last wipe
60d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
quad
players per team
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123405:0014:0023:0009:0018:0003:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 71% of all ranked servers, and #633 of the quad servers (top 77%). Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[LATAM] VAINILLA Solo/Duo/Trio/Quad | 10/10 Full WipeSA · quad · weekly · 92 on average6/200−2−28.0%
2[TR/EU] VATAN | Solo/Duo/Trio/Quad | Yeni başlayanlar içinEU · quad · monthly · 76 on average63/375+59+1326.4%
3[EU] TideRust - Solo/Duo/Trio/Quad | Monthly |No BP WipesEU · quad · monthly · 68 on average16/250+0+0.5%
4RustForNoobs.com | Solo Duo Trio Quad | Monthly | EUEU · quad · monthly · 51 on average10/200+0−1.6%
5WARBANDITS.GG |Solo/Duo/Trio/Quad|Weekly| JUST WIPEDNA · quad · weekly · 41 on average25/200−54−68.2%
6Cali.gg | No KOS | Noob Friendly | Active AdminsNA · quad · biweekly · 36 on average12/100−4−24.6%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on Vladivostok [24/7] Server #1 [Classic]?

No gather rate is given in the name of Vladivostok [24/7] Server #1 [Classic]. quad caps groups at 4 players. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. VAC is active.

What is the current map on Vladivostok [24/7] Server #1 [Classic]?

A procedural map runs on Vladivostok [24/7] Server #1 [Classic], created by the game.

Activity

Where does Vladivostok [24/7] Server #1 [Classic] sit in the rankings?

For the last seven days, Vladivostok [24/7] Server #1 [Classic] holds rank #15,961 on player hours, in the top 71% of all ranked servers. Among servers in quad, it stands at #633.

How full is Vladivostok [24/7] Server #1 [Classic]?

On Vladivostok [24/7] Server #1 [Classic], 0 players are in now, out of 100 slots. Average players over the last seven days: 0.

Wipe Cycle

On what cycle does Vladivostok [24/7] Server #1 [Classic] wipe?

There are too few wipes on record for Vladivostok [24/7] Server #1 [Classic] to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 60 days 21 hours.

Server Details

Where can Vladivostok [24/7] Server #1 [Classic] be found?

There is no region published for Vladivostok [24/7] Server #1 [Classic]. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 82.162.62.12:28015 is its address.

Vladivostok [24/7] Server #1 [Classic] runs which version of Rust?

The build is Rust network protocol 2632 and build 160556 on Linux, running on Vladivostok [24/7] Server #1 [Classic]. Your game needs the same protocol to get in; Steam takes care of the update.

Is Vladivostok [24/7] Server #1 [Classic] up, and how consistent is its uptime?

The server is live: Vladivostok [24/7] Server #1 [Classic] is online. The last 7 full days give 100% uptime, 168 hours on out of 168. First sighting by Rust Analytics: 13 September 2026.

Tags & Filters

What is the meaning of the tags on Vladivostok [24/7] Server #1 [Classic]?

Published by Vladivostok [24/7] Server #1 [Classic] for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Slot count: 100; ts4 (Group limit): 4 is the maximum team size; v2632 (Protocol): To join, your game needs protocol 2632; cs160556 (Build): Game build: 160556; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature Vladivostok [24/7] Server #1 [Classic]?

The following Rust Analytics lists feature Vladivostok [24/7] Server #1 [Classic]: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: Quad.

How to Join

What is the process to join Vladivostok [24/7] Server #1 [Classic]?

The console route: start Rust, press F1, enter client.connect 82.162.62.12:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2632,gmrust,cs160556,ts4

Game

gmrust
Game mode Survival in the standard Rust format.
mp100
Max players Slot count: 100.
ts4
Group limit 4 is the maximum team size.
v2632
Protocol To join, your game needs protocol 2632.
cs160556
Build Game build: 160556.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.