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RUST ANALYTICS
LIVE85,357PLY11,703SRV
QUOTE 82.167.180.187:28015 Offline checked 30d ago

sm1

moddedoxide
Players · last
2/ 61
n/a24h
3% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
2/ 61
3% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#12,344
no region published
Rank · 7d ago
–
not ranked a week ago
Last wipe
31d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
2
player hours, last seven days
Map
–
THE WAR MAP
First seen
13 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
2
players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 13 Sep, 14:18 UTC31d ago 2 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 108 on average268/999+65+32.3%
2[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 88 on average102/999+6+6.0%
3[AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 54 on average25/150−5−15.5%
4Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 31 on average31/100−1−4.1%
5AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 26 on average55/100+11+26.0%
6KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfightgroups of 8+ · 19 on average17/100−2−12.8%

Quick answers

from the figures on this page

Map and Rules

How is sm1 configured in terms of rules and settings?

The name of sm1 carries no gather rate. Up to 8 players per group, which is the game's default. It runs minigames & battle royale, battle royale, Bedwars, parkour and arenas. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.

Activity

What position does sm1 hold in the server rankings?

In the top – of all ranked servers, sm1 is #12,344 on player hours over the last seven days.

How full is sm1?

Right now, sm1 is offline; the last sighting was 30 days 23 hours ago.

Wipe Frequency

What happens on wipe day at sm1?

The average peak across its recent wipes is 2 players. 0 hours after the latest wipe, the crowd reached its peak.

How often does sm1 wipe?

There are too few wipes on record for sm1 to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 31 days ago the current world was created.

Server Details

What is the server location for sm1?

There is no region published for sm1. Rust Analytics reports the location a server claims, not the machine's actual location. 82.167.180.187:28015 is its address.

What Rust version is sm1 running?

The build is Rust network protocol 2633 and build 162929 on Windows, running on sm1. Joining requires the same protocol on your game, which Steam updates.

Is sm1 up, and how consistent is its uptime?

Offline at this moment: sm1. Last seen 30 days 23 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. The earliest Rust Analytics saw it was 13 September 2026.

Tags & Filters

What is the meaning of the tags on sm1?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp61 (Max players): It holds 61 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs162929 (Build): Build 162929; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^c (Creative): No gathering here: build what you want in sandbox mode; ^e (Minigames): Minigames run here: arenas, Bedwars, parkour and more; ^d (Combat training): A practice server for aim and PvP, with loot provided; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay, which sm1 publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature sm1?

On Rust Analytics, sm1 matches these lists: Modded Rust servers, Rust aim training servers, Rust build and creative servers and Rust creative servers. These filters bring it up on the server list: Type: Modded; Server tag: Creative ^c, Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more.

Joining the Server

What is the process to join sm1?

Type client.connect 82.167.180.187:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp61,ptrak,$r?,v2633,^c,^e,^d,gmrust,cs162929,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp61
Max players It holds 61 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2633
Protocol Your game must run protocol 2633 to connect.
cs162929
Build Build 162929.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Gameplay

^c
Creative No gathering here: build what you want in sandbox mode.
^e
Minigames Minigames run here: arenas, Bedwars, parkour and more.
^d
Combat training A practice server for aim and PvP, with loot provided.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.