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RUST ANALYTICS
LIVE74,928PLY11,651SRV
QUOTE 82.174.149.31:28022 Online checked 14m ago

deLincel - Rust Weekly | Wiped 4/12

moddedoxide
Players · last
0/ 250
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 250
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,915
top 72%
Rank · 7d ago
#16,709
794 places up
Last wipe
9d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
4500
Procedural Map · seed 1057629265
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123415:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Server performance

05010015020015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
20.1 days
between real wipes
wipe-day peak
0
players, last three wipes
crowd held
0%
else halves by day 2

The first 48 hours of its last wipes

Sun 4 OctMon 14 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 17:43 UTC9d ago 0 – running 0
Mon 14 Sep, 14:17 UTC30d ago 1 halved by day 2 20.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 126 on average190/300−1−0.4%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 106 on average189/225−9−4.4%
3МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average89/100−2−2.0%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average49/1000−54−52.5%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average12/1000−21−63.2%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average59/700−71−54.6%

Quick answers

from the figures on this page

Rules & Settings

How is deLincel - Rust Weekly | Wiped 4/12 configured in terms of rules and settings?

No gather rate is given in the name of deLincel - Rust Weekly | Wiped 4/12. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.

What is the current map on deLincel - Rust Weekly | Wiped 4/12?

The map on deLincel - Rust Weekly | Wiped 4/12 is procedural, size 4,500, with seed 1057629265, and generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Activity

What is the rank of deLincel - Rust Weekly | Wiped 4/12?

In the top 72% of all ranked servers, deLincel - Rust Weekly | Wiped 4/12 is #15,915 on player hours over the last seven days.

How full is deLincel - Rust Weekly | Wiped 4/12?

0 of 250 slots on deLincel - Rust Weekly | Wiped 4/12 are filled at the moment. Average players over the last seven days: 0.

Wipe Cycle

How does deLincel - Rust Weekly | Wiped 4/12 handle wipe day?

An average of 0 players marked the busiest point of its recent wipes. On the latest wipe, 0 hours after the wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. Below half by day 2 is where the crowd fell when it did not hold.

How often does deLincel - Rust Weekly | Wiped 4/12 wipe?

No rhythm can be told for deLincel - Rust Weekly | Wiped 4/12 yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 9 days 20 hours ago the current world was created.

Server Info

What is the server location for deLincel - Rust Weekly | Wiped 4/12?

No region is published by deLincel - Rust Weekly | Wiped 4/12. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 82.174.149.31:28022 is its address.

How is the performance on deLincel - Rust Weekly | Wiped 4/12?

Server fps over the last 48 hours: 99 on average, 40 at the lowest. The entity count reached 120,691, covering buildings, deployables and all else in the world. Up to 5,335 MB of memory was used. What players feel as lag is low fps together with a rising entity count.

deLincel - Rust Weekly | Wiped 4/12 runs which version of Rust?

The build is Rust network protocol 2634 and build 166652 on Linux, running on deLincel - Rust Weekly | Wiped 4/12. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is deLincel - Rust Weekly | Wiped 4/12 and is it currently online?

The server is live: deLincel - Rust Weekly | Wiped 4/12 is online. The reported uptime puts its last restart at about 9 days 19 hours ago. 7 full days have passed with 100% uptime, 168 of 168 hours. First sighting by Rust Analytics: 13 September 2026.

Tags and Rankings

What is the meaning of the tags on deLincel - Rust Weekly | Wiped 4/12?

These tags are published by deLincel - Rust Weekly | Wiped 4/12 and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp250 (Max players): It holds 250 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166652 (Build): Game build: 166652; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. Also in the tags and at the top of this page: current players, queue and world creation time.

deLincel - Rust Weekly | Wiped 4/12 appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, deLincel - Rust Weekly | Wiped 4/12 matches these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connection

What steps do I take to join deLincel - Rust Weekly | Wiped 4/12?

The console route: start Rust, press F1, enter client.connect 82.174.149.31:28022. The page's Launch Rust button opens Rust through Steam and connects you instead. You can visit its website at https://www.delincel.com/.

Server tags

what each one means

Published as mp250,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp250
Max players It holds 250 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs166652
Build Game build: 166652.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.