P.I.P RUST Test Server
Key statistics
the figures behind the quote- Players now
- 1/ 10 10% full
- Change · 24h
- ▲+1 no reading a day ago
- 7-day average
- 0 peak 2
- Rank
- #8,539 top 38%
- Rank · 7d ago
- #13,805 ▲5266 places up
- Last wipe
- resets 5 new worlds this week: a reset every few hours, not a wipe schedule
- Next wipe
- – resets, no wipes
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 9 player hours, last seven days
- Map
- 4500 Custom Map · seed 1337
- First seen
- 4 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 2 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 38% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 12:53 UTC5h ago | – | – | – | 1 |
| Sun 11 Oct, 13:50 UTC3d ago | – | – | – | 1 |
| Sun 11 Oct, 13:33 UTC3d ago | – | – | – | 0 |
| Sun 11 Oct, 11:10 UTC3d ago | – | – | – | 0 |
| Sun 11 Oct, 01:58 UTC3d ago | – | – | – | 0 |
| Wed 7 Oct, 11:22 UTC7d ago | 1 | held half | 3.6 days | 0 |
| Sun 4 Oct, 07:46 UTC10d ago | 0 | – | 3.2 days | 1 |
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | [DE/GER] Rusthof RPEU · groups of 8+ · 3 on average | 7/50 | ▲+2+40.0% | |
| 2 | MEDVED |РУССКИЙ МЕДВЕДЬ|PvE|X1-X5|Судный дEU · groups of 10+ · 1x · biweekly · 2 on average | 2/200 | ▼−2−47.8% | |
| 3 | [EU/GER] Family Affairs - PvE | Vanilla | HardcoreEU · no group limit · 2 on average | 5/20 | ▲+1+39.5% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on P.I.P RUST Test Server?
No gather rate is given in the name of P.I.P RUST Test Server. The default group size of 8 players applies here. pve is the mode, no combat against other players. Modded is its category in the server browser; plugins or settings modify the game. Carbon plugins are in use. The server has VAC, Valve's anti-cheat, switched on.
What is the current map on P.I.P RUST Test Server?
A procedural map of size 4,500 with seed 1337 runs on P.I.P RUST Test Server, created by the game. The map is reproducible from its size and seed; RustMaps shows it from this page. The map in use is Custom Map.
Player Count
What is the rank of P.I.P RUST Test Server?
In the top 38% of all ranked servers, P.I.P RUST Test Server is #8,539 on player hours over the last seven days.
How many players does P.I.P RUST Test Server have?
At present, P.I.P RUST Test Server is offline; the last sighting was 2 hours ago. The seven-day average is 0 players, with a peak of 2. The busiest hour in the last 48 hours was 14:00 UTC, with an average of 2 players.
Wipe Schedule
How often does P.I.P RUST Test Server wipe?
A new world every few hours is what P.I.P RUST Test Server does. None of those resets is a wipe, and no wipe schedule is kept.
Server Info
What is the server location for P.I.P RUST Test Server?
No region is published by P.I.P RUST Test Server. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 82.21.2.10:10218.
What is the performance like on P.I.P RUST Test Server?
Average server fps for the last 48 hours is 217; the floor was 78. At its peak it held 88,327 entities: buildings, deployables and the rest of the world. Up to 2,983 MB of memory was used. What players feel as lag is low fps together with a rising entity count.
What Rust version is P.I.P RUST Test Server running?
The build is Rust network protocol 2634 and build 167781 on Linux, running on P.I.P RUST Test Server. Joining requires the same protocol on your game, which Steam updates.
What is the uptime and reliability of P.I.P RUST Test Server?
Offline at this moment: P.I.P RUST Test Server. Last seen 2 hours ago. 26 minutes ago is when it last restarted, judging by the uptime it reports. 7 full days have passed with 70% uptime, 118 of 168 hours. 4 October 2026 is when Rust Analytics first saw it.
Server Tags
How should you interpret the tags on P.I.P RUST Test Server?
Published by P.I.P RUST Test Server for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): Build 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^p (PvE): The world is the danger here, not other players; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; ^y (Carbon): The plugin framework here is Carbon. Also in the tags and at the top of this page: current players, queue and world creation time.
Where does P.I.P RUST Test Server show up in Rust Analytics lists and filters?
The following Rust Analytics lists feature P.I.P RUST Test Server: Modded Rust servers and Best Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
Connection
What is the process to join P.I.P RUST Test Server?
Type client.connect 82.21.2.10:10218 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,^z,^y,^p,gmrust,cs167781,ts8
Game
gmrust
mp10
ts8
v2634
cs167781
ptrak
$r?
Gameplay
^p
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
