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RUST ANALYTICS
LIVE85,170PLY11,712SRV
QUOTE 82.21.2.10:10218 Offline checked 2h ago

P.I.P RUST Test Server

moddedcarbonpve
Players · last
1/ 10
+124h
10% full
Day range 0 2
7-day avg 0 peak 2
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 10
10% full
Change · 24h
+1
no reading a day ago
7-day average
0
peak 2
Rank
#8,539
top 38%
Rank · 7d ago
#13,805
5266 places up
Last wipe
resets
5 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
9
player hours, last seven days
Map
4500
Custom Map · seed 1337
First seen
4 Oct 2026
no hostname published

Players

AveragePeak
00.511.5213:0018:0023:0005:0010:0015:00

Hourly average and peak, UTC. Busiest hour of the two days: 2 players.

Server performance

010020030040013:0018:0023:0005:0010:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct6 Oct8 Oct10 Oct12 Oct14 Oct

Top 38% of all ranked servers. Ranked on player hours over the last seven days.

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 12:53 UTC5h ago – – – 1
Sun 11 Oct, 13:50 UTC3d ago – – – 1
Sun 11 Oct, 13:33 UTC3d ago – – – 0
Sun 11 Oct, 11:10 UTC3d ago – – – 0
Sun 11 Oct, 01:58 UTC3d ago – – – 0
Wed 7 Oct, 11:22 UTC7d ago 1 held half 3.6 days 0
Sun 4 Oct, 07:46 UTC10d ago 0 – 3.2 days 1

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[DE/GER] Rusthof RPEU · groups of 8+ · 3 on average7/50+2+40.0%
2MEDVED |РУССКИЙ МЕДВЕДЬ|PvE|X1-X5|Судный дEU · groups of 10+ · 1x · biweekly · 2 on average2/200−2−47.8%
3[EU/GER] Family Affairs - PvE | Vanilla | HardcoreEU · no group limit · 2 on average5/20+1+39.5%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on P.I.P RUST Test Server?

No gather rate is given in the name of P.I.P RUST Test Server. The default group size of 8 players applies here. pve is the mode, no combat against other players. Modded is its category in the server browser; plugins or settings modify the game. Carbon plugins are in use. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on P.I.P RUST Test Server?

A procedural map of size 4,500 with seed 1337 runs on P.I.P RUST Test Server, created by the game. The map is reproducible from its size and seed; RustMaps shows it from this page. The map in use is Custom Map.

Player Count

What is the rank of P.I.P RUST Test Server?

In the top 38% of all ranked servers, P.I.P RUST Test Server is #8,539 on player hours over the last seven days.

How many players does P.I.P RUST Test Server have?

At present, P.I.P RUST Test Server is offline; the last sighting was 2 hours ago. The seven-day average is 0 players, with a peak of 2. The busiest hour in the last 48 hours was 14:00 UTC, with an average of 2 players.

Wipe Schedule

How often does P.I.P RUST Test Server wipe?

A new world every few hours is what P.I.P RUST Test Server does. None of those resets is a wipe, and no wipe schedule is kept.

Server Info

What is the server location for P.I.P RUST Test Server?

No region is published by P.I.P RUST Test Server. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 82.21.2.10:10218.

What is the performance like on P.I.P RUST Test Server?

Average server fps for the last 48 hours is 217; the floor was 78. At its peak it held 88,327 entities: buildings, deployables and the rest of the world. Up to 2,983 MB of memory was used. What players feel as lag is low fps together with a rising entity count.

What Rust version is P.I.P RUST Test Server running?

The build is Rust network protocol 2634 and build 167781 on Linux, running on P.I.P RUST Test Server. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of P.I.P RUST Test Server?

Offline at this moment: P.I.P RUST Test Server. Last seen 2 hours ago. 26 minutes ago is when it last restarted, judging by the uptime it reports. 7 full days have passed with 70% uptime, 118 of 168 hours. 4 October 2026 is when Rust Analytics first saw it.

Server Tags

How should you interpret the tags on P.I.P RUST Test Server?

Published by P.I.P RUST Test Server for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): Build 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^p (PvE): The world is the danger here, not other players; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; ^y (Carbon): The plugin framework here is Carbon. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does P.I.P RUST Test Server show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature P.I.P RUST Test Server: Modded Rust servers and Best Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

Connection

What is the process to join P.I.P RUST Test Server?

Type client.connect 82.21.2.10:10218 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^z,^y,^p,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp10
Max players Slot count: 10.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167781
Build Build 167781.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Gameplay

^p
PvE The world is the danger here, not other players.

Mods and access

^z
Modded Categorised as Modded: plugins or settings alter gameplay.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.